To see the ongoing work of the VITAL team - ranging from VR training for nuclear decommissioning to studying anxiety about falling and sensorimotor deficits in autism - check out our homepage
https://t.co/7VFbPiz1KT
Fully funded 3.5yr PhD studentship at Exeter, with a year at University of Queensland. Come study perception and learning in XR environments. Check out the details here: https://t.co/vMqKyueMhQ
@UQ_News @samueljamesvine @markwilson_psy@David_J_Harris
Here’s VITAL team member @Molonilua giving a great overview of his recent @dstlmod research. Part of the interesting focus event: “Human-Centered Successes and Challenges in AR/VR Development and Implementation” #IITSEC
We are at @iitsec this week in Orlando to see some of the latest innovations in the field of #XR training and research. Let us know if you’re here too!!
Can medical trainees learn through virtual reality? A #BMCDigitalHealth study by the @vrexeter and @CineonTraining teams, authored by @TomGArthur@David_J_Harris @samueljamesvine et al, suggests that despite some limitations it can be a valuable tool. https://t.co/oLEBoj0uuZ
New paper from the @vrexeter and @CineonTraining research teams, in collaboration with @VRIMS_Lab: “Examining the validity and fidelity of a virtual reality simulator for basic life support training” https://t.co/anESpUfuhE
A brief session of heading footballs immediately alters brain function and the way the brain communicates with the muscles around it, a study has found https://t.co/aRtF7v8brS
To see the ongoing work of the VITAL team - ranging from VR training for nuclear decommissioning to studying anxiety about falling and sensorimotor deficits in autism - check out our homepage
https://t.co/7VFbPiz1KT
See our recent paper on augmented reality in tourism and education. A complex and time consuming data collection across two studies, with important findings for the design process https://t.co/wOoLWX57Cv Shout to Dr Jon Bird who made this paper possible.
New paper @JournalSafeTech takes a deep dive on the potential of "Mis-experiences" and highlights the experiential, immersive nature of false information in VR. Instead of being alarmist, we suggest ways to bring more stakeholders into the conversation.
https://t.co/9JP7lDPvwi
New review from @DrGBuckingham...
Transcranial direct current stimulation and sporting performance: A systematic review and meta‐analysis of transcranial direct current stimulation effects on physical endurance, muscular strength and visuomotor skills https://t.co/W8sE1dAeJI
New paper with @markwilson_psy, @Elmar_Kal and @willyoungexeter. Probably my favourite work of ours to date. Here, we attempt to translate @theamygdaloid's 'two system' model of fear to fear of falling (and balance control) in older adults. 1/10 https://t.co/jhQGPEZ2xR
The latest preprint from my PhD is online: “Investigating how explicit contextual cues affect predictive sensorimotor control in autistic adults” https://t.co/mYgZWNi4KI with @Bath_CAAR@David_J_Harris@DrGBuckingham@markwilson_psy@GKRWilliams @samueljamesvine Feedback welcome!
Really good thread from @TomGArthur explaining his work on autism that combines some complex theoretical ideas with a very practical problem of movement difficulties. #VR#activeinference#Autism
The most recent paper from my PhD has just been published: “An examination of active inference in autistic adults using immersive virtual reality” https://t.co/BSQ8d4FY1M (open access) with @samueljamesvine @DrGBuckingham@David_J_Harris@GKRWilliams@markwilson_psy@Bath_CAAR 👇🏻