Just released v1.32 of Star Warships with the following changes:
- Flight physics are now buttery-smooth!
- Improved framerate.
- Increased brightness of Eta-2.
- Fixed R2D2 being too dark.
- Increased length of the Millennium Falcon's exhaust flames.
- Grab "tractoring" now moves the ship faster.
- Last-selected ship is now selected at startup.
- Reoriented default room so asteroids spawn in front of you rather than surrounding.
- Set asteroid count relative to room volume: 1 asteroid per 4 cubic meters.
ARwolf v1.02 can now change scale: 1/1, 1/2, 1/4, 1/8, 1/16, 1/32, and 1/64.
Here's our Lady at 1/64 scale!
Get her free for Meta Quest 3 from https://t.co/KHUJUEHswR #metaquest3#airwolf#mixedreality
I wanted to include Airwolf in AR Choppers but couldn’t for legal reasons, so it’s available for free on my website: https://t.co/dZureNZ94y (Requires Quest 3 sideloading.)
Been fixing last-minute bugs and polishing what will be my best mixed-reality experience to date: AR Choppers! Especially proud of realistic helicopter flight physics. Here's a sneak peek of the trailer. (Music is a "Blade Runner" inspired remix of the AR Planes theme!)
@9LetterStudios Yeah, some people have really small rooms apparently, so I disabled wall-collision for ships and lasers, but it's still enabled for asteroids. Ships are also a little faster since they have more room to fly now.