¿Listos para el sorteo de enero? 😎 El ganador se lleva una novela o guía argumental a su elección, en formato físico o digital.
Para participar:
➡️ Seguidme (@MakoSedai).
➡️ RT a este tuit.
➡️ Escribid un número del 10 al 99 (sin letras).
➡️ Fecha del sorteo: 13 de enero.
Voy con un hilo de juegos que tengo por aquí, a mano, que creo debieron recibir un poco más de reconocimiento (o de los que me habría gustado hablar mucho más con todo el mundo).
Thread of what I have done for Brass Bellow this year, and what is still on the todo list! Done: Almost all items, Boat implementation, Gardening/Farming, Cooking, Crafting, Inventory, Camera Item, Many universal procgen techniques, Tools/Blasters, Books, Lore, Breakable doors...
I made some interior blocks. Now the underground is filled with too many rooms, some of them are not reachable. This impacts the framerate a lot, as I haven't figured out how to do occlusion culling. #gamedev
Here you can see the difference if you grow a hanging fruit plant without a stick scaffold, and with one. (These plants have no fruit on them, just the stems, the fruit are added in engine so you can harvest them without destroying the plant itself.) #gamdev#indiegame#voxelart
Using world normals and vertex colors to paint Snow and Icicles on your environments! #unitytips#gamedev
Shader code in first reply :)
More shaders and effects >> https://t.co/FqAsMb9Plg