We all know the classic “rock paper scissor” mechanism implemented in games. With my #LDJam entry I tried to make it more fluid and open. There are still meta tactics, but as each shape can be unique they can balance out differently for the whole formation
#gamedev#indiedev
If you like puzzles, try to beat my game:
https://t.co/etqTlelztz
Gameplay:
https://t.co/KHTg10luJY
It's a post jam version of my #ldjam entry.
#gamedev#indiedev#indiegame
Have you ever dreamed about a game where you play as a Java Garbage Collector? Me neither, but here we are
https://t.co/vjTgRlAvXB
#ldjam#ld50#gamedev#indiedev#Java
@QuinnDonal Thanks! If you would like to try new version you can play it here https://t.co/K4qhBoH7WO I'm curious if your main struggles from the old one are solved now.
I'm working as a solo #indiediev on a post-jam version of a game that I made during ludum dare. Just wrote few words about usage of feedback and iterative approach that made my life easier in this process:
https://t.co/m0ATod4ixp
#ldjam#LD48#gamedev