Weโve rebranded from Open Metaverse to Webspace Browser!
A website = a page on the internet.
A webspace = a 3D place on the internet.
Our mission is to connect webspaces through portals, so you can browse the 3D web and explore it together.
First public release coming soon!
The physics here run on JoltPhysics.js, the WASM implementation of Jolt Physics by @jrouwe, which lends itself really well to rollback netcode... Which will be featured in an upcoming video soon ๐
Bring custom objects into the worlds you visit! The objects in this video are loaded in from different external URL's, run their logic in separate threads and can interact/communicate with each other and a physics module.
Just place a portal to travel from one world to another! Both worlds are externally loaded from different URLs. No loading screens, no exiting the VR session you're in. Just place and go. Like magic! #openmetaverse
Connecting different spaces (or worlds) in the metaverse is vital. You shouldn't have to quit a world in order to load in the next one and stare at a loading screen. I want to make navigation as easy as dropping a portal and stepping through it.
Modern technologies make it possible to build this entirely within a web browser, thanks to technologies such as WebXR, WebAssembly and webworkers, as well as frameworks such as @threejs. On this X account I will document my attempt at building an open, interconnected metaverse!
Many "metaverses" exist. Notable ones include @VRChat, @MetaHorizon and @ResoniteApp. They push the boundaries of what we consider virtual meeting spaces, and are quickly becoming a new mainstream way to meet and interact with other people online. But where is the open metaverse?
I believe the open metaverse should be:
1) Open for anyone to upload their own spaces
2) Interconnected: You should be able to transition between spaces seemlessly
3) Synchronized by default
4) Easily accessible through your web browser
5) Open-source