In other words, I don't care what their reasons were. Fuck Microsoft. Fuck them, for this and a hundred other things. They oil this machine as much as anyone, so they can answer for the turning of its gears and the gnashing of its teeth.
Doom the Dark Ages Revelations is sooo good, how should we reward the devs? Oh yeah, lay them off. Fuck you Xbox I'm still mad about this.
I really do fear for what is next for id Software if basically all of the idTech team were laid off, we do NOT need id on Unreal Engine.
As much as I dislike layoffs, I can sometimes see the business logic behind them.
Can't see it here at all. Fantastic studio, banger games, incredible tech.
This is akin to Bluepoint in its nonsensical nature and it makes zero sense.
I’m so sorry for everyone at id Software affected by these layoffs.
I know what it feels like to leave id while id goes on. It’s a strange and painful thing to step away from a place that holds so much of your work, friendships and history.
The people at id have done a great job moving that legacy forward. DOOM, Quake, and Wolfenstein are not easy names to carry on, especially in today’s industry. The last few games showed real care, skill and respect for what those worlds mean to people.
A note on digital preservation: id's history is critically important to the history of games. I’ve preserved id’s complete early history from our start at Softdisk through to August 6, 1996, including materials and assets that, as far as I know, id itself no longer has. I hope someone is doing the same for the company’s ongoing legacy (the work, code, assets, stories and the people behind them).
I’m thinking of everyone at id today, and everyone else affected by yesterday’s layoffs. Romero Games was there a year ago. I know how devastating it is, and my heart's with all of you.
@CaptpriceII@Tyras_Mikhail It makes sense. Remember in Exodus most of the elite Spartans including Artyom left Moscow and the Order was destroyed so a new enemy faction could easily taking over the Metro
Different companies. Different universes. One goal.
Congratulations on the announcement of “Metro 2039”, friends.
There is a celebration in the Zone today.
@4AGames 🤝@GSC_GW
@BrunopessoaMelo Dude, i haven't played any MGS games only the Splinter Cells (and i love them all), but even i know it was heavily inspired by the MGS series which is famous for being a STEALTH game. There is no point to arguing here over some DLC characters to a video game lol
As you may have heard, “The Thing” has been added to the Library of Congress. We made the movie to push against the edges of what we could pull off, and it carries that strain in its bones. Seeing it now treated with the same care and reverence we had making it means a great deal to me and everyone who brought it to life.
I especially want to remember TK Carter, who brought heart and humor into that desolate, frozen place and should be standing here with us today sharing in this recognition.
Thank you to everyone who continues to keep it alive.