Sign Your Name to Europa Clipper's Message in a Bottle -> Earth’s first mission to conduct detailed reconnaissance of Jupiter’s moon, Europa. NASA’s Europa Clipper will determine if this ocean world has environments suitable for life to exist. https://t.co/jmTdH2PEHV
FIOS outage and the @Verizon site says there is no problem and won't even let me report the outage, like the Next button doesn't work, @verizonfios fix your service and get a better website!
Dantar and Octavius are so excited that Hexahedra will be part of the @thinky_games Cerebral Puzzle Showcase next week that they've got together and composed a limerick about it.
Yet more news I've been waiting to share - Hexahedra will be part of #TinyTeams2023, starting next week! Grab the demo on Steam if you haven't already!
News I've been bursting to share for almost a week - Hexahedra is going to be part of the Cerebral Puzzle Showcase on Steam next week! Woop!
Follow @thinky_games for updates!
Hexahedra is an open-ended programming puzzle game
⚙️Build factories and ship cubes as efficiently as you can. Make machines dance to your industrial choreography!
🏗️Build and share your own puzzles
🤖Work out why the factory bots are misbehaving
Demo: https://t.co/8CMjmU4j7T
So I got hacked yesterday :(
Someone I trusted was themselves hacked. Cue malware.
Getting my Discord account back didn't take long. The frustrating thing is everyone got kicked from the SQN Discord. If you'd like to rejoin, see below for the invite.
Please RT for visibility.
Tonight is another Crumbling Castles night where once again I'm going to fake it until I break it and have to debug it 🤣 #gamedev#indiedev#unity3d#prototyping https://t.co/yJQk654wpN
Tonight I'm getting back into the the Crumbling Castles groove, gonna review some stuff, sling some code, and fake it until I break it and have to debug it :D #gamedev#indiedev#unity3d
https://t.co/yJQk6554fl
1/ “Where will the Voyagers be in 100,000 years?” V1 will be 5.50 light-years from the Sun, & V2 will be 4.95 ly away. They’ll be 7.30 ly apart from each other. Here are the views from both ends:
Tonight I want to make the powerups more than just pretty, they should do stuff to, I continue working on Crumbling Castles #unity3d#indiedev#gamedev https://t.co/yJQk654wpN
Tonight I'm going to create target blocks attached to the castle wall so the monsters will have real fake targets, ahh yea let's go with that ... #unity3d#gamedev
https://t.co/yJQk654wpN