@JosephMorris21 @feffielower I genuinely climbed from low masters to mid gm this season by avoiding every moira player I saw. my team or theirs, win or lose, doesn't matter. my avoid list is almost exclusively moiras
@CYBURSPRITE@DrDongChan@bruegyOW also to add to her being a tank buster, I am a gm tank main and she never gives me as much trouble as any of the other flex dps. she takes so damn long to even become a threat to me especially if I have any kind of shield. I don't even have to worry about her hurting my backline
@CYBURSPRITE@DrDongChan@bruegyOW the flex dps is the guy who's meant to confirm kills after cooldowns have been baited yet she's the worst at doing that. if you want survivability reaper is better and easier anyway. everyone counters moira cause she sucks. she's good against dva but only if they have no cleanse
@DrDongChan@bruegyOW she's just objectively the worst flex dps. she has a much longer ttk than the other options and the worst ult, and her damage is locked behind burning so she loses her burst potential to any cleanse, having to retrigger burning from scratch after already committing a bunch of cds
@pinecone1857@OWAnonymous_ yeah I'm genuinely shocked people are defending this one. ball's primary weakness was always that he was good at fighting squishies but struggled with tanks, but this perk just makes him chunk you like crazy and farm ult way faster. it's egregious in 6v6 with two tanks.
@iwinul@OWAnonymous_ why are you making plays and pushing highground? come sit in the back and spam down choke until we inevitably lose the ult trade because our only defensive options are valk and tree
@Vallantsaf playing tank into cat is literally the worst experience ever, every single time. you can't even hit the damn thing unless you're on domina or mauga, and most of the tanks can't escape the cat ult due to no stun or low dps so you just instantly die off map.
@PlayzNasty2@Vallantsaf permanent flight + speed boost makes it completely uninteractable by like 80% of the roster. you can't do anything about it if you are melee shotgun or projectile. you can't escape ult without stun. counterplay starts and ends at the hero select menu, you HAVE to go hitscan.