I watched “Avatar: Fire and Ash” in 3D IMAX. People often say, “God is in the details,” but truly seeing that philosophy carried through in the act of creation is not an easy thing to do. This film shows absolutely no compromise, right down to the finest details, in the construction of the Avatar “universe.” It was magnificent.
For the past 40 years, I’ve been weaving entertainment and art alongside the evolution of cutting-edge digital technology. I’m a creator on the “digital side.” DEATH STRANDING was also shot and produced using technologies developed for Avatar.
Lately, films shot entirely in analog, without CG or VFX, have been increasingly praised. Even movies shot on film are celebrated, while digital works are sometimes dismissed with comments like, “Anyone can make it easily if it’s digital.” But that is a serious misunderstanding. CG works are also created by people. Countless actors, artists, and programmers pour their thoughts and passion into them, breathing life into the work.
Today, this film gave me renewed “pride” and “courage” as we look toward the future. It made me feel positive again about continuing to pursue “new things” using digital technology. Thank you, James Cameron. And I was also happy to see Kevin Dorman on the screen. He did so many performances for us on the set of DEATH STRANDING too. 🙏🙇🏻🫶😍
Time is running out to see Dune: Part Two on the big screen. Don’t miss it!
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Congratulations to Joe Letteri, Richard Baneham, Eric Saindon and Daniel Barrett for their Academy Award win for Best Visual Effects for #AvatarTheWayofWater! #Oscars95