Oh nothing to see here, just the head of @OthersideMeta reacting favorably to the suggestion of reflection-like fee sharing for koda holders
Bullish Kodas
let’s talk about artifacts. PART 1
we still don’t have official info from @OthersideMeta on what artifacts are for, but we have enough to make some decent guesses:
1. they’re rare components for crafting.
resources already go into crafting items, ships, structures. artifacts sit perfectly as the rarer, special ingredient. normal upgrade takes a stack of regular resources. top tier one needs an artifact too.
2. boosts and permanent effects.
could be +harvest rate, lower tax when farming other lands, some defense against raids, faster deposit regen. makes sense why they sit on the land and why the team keeps mentioning them when talking about environments.
3. they could be used as offerings.
give them to kodas or mega kodas for blessings, or burn them in some ritual for a temporary buff. gives them a sink and keeps them valuable even without direct crafting use.
Quick 🧵 of my informed speculation and expectations for the @OthersideMeta resource economy:
The "loop" of the resource economy is this: Lands produce resources - which are ERC20 tokens with value - which can be harvested and then sold for apecoin:native, and/or crafted for items (think weapons, upgrades to ships/vehicles, structures, etc). Many of these items help you generate/harvest/steal more resources and thus ERC20s. This is, in effect, gamified yield from owning and using @OthersideMeta assets. 1/6
Soon, for the first time, Voyagers will be able to land on Otherdeeds.
Not just look at them on a map, but actually explore them, harvest resources, and start putting that land to work.
Let's talk about what happens when you hit the surface.
@0xRebels unclear if the OG deeds will be playable/discoverable on the old contract or if the holder(s) will need to move them over to Expanded contract. I can see both sides, but I'm personally not a big provenance guy so would prefer they make people Expand. but, we shall see...
@0xMulii@OthersideMeta Yeah - location, rarity, and tax rate probably. And maybe to follow the raider defense thing through - maybe a deed owner could make the deed “safe” from encounters by using defensive outposts or assets. This would have value to visitors.
Big picture - based on the fragments of info we've got, and a healthy amount of fill-in-the-blank speculation, this seems like a well-designed platform. Equal parts gathering, hunting, and an opportunity to earn real money via apecoin:native. This should serve as a centerpiece of the web3 ecosystem, and a much-needed magnet for new entrants. The space needs something like this, and while I wish it hadn't taken 4.5 years from the mint, I'm glad it's finally here. 6/6 🍻
The "sinks" for these resource tokens are obviously the key, and we're all speculating on this. But it is clear crafted in-game items will be a big part of it - weapons for defense, weapons for offense, upgrades to armor on your starhauler (to withstand these attacks), speed upgrades to your starpod (to get around the map faster), and vanity upgrades of course - wearables, structures, outpost upgrades, etc. These crafts will require resource recipes (think "30 lunarian, 20 brimstone, 50 onyx") and it's probably an entirely different loop to find/learn the recipes. Artifacts, at some point, would have to provide boosts and other alpha to the player - recall that the weekly environment spotlight from @yugalabs, they always specifically call out how many artifacts are on each environment... 5/6
Soon, for the first time, Voyagers will be able to land on Otherdeeds.
Not just look at them on a map, but actually explore them, harvest resources, and start putting that land to work.
Let's talk about what happens when you hit the surface.