well, to double down on my own theory, I finally bought a Deed last night with a resource I’ve been chasing for months.
yep, it’s a Luster T4 with the #2 resource, Fragmentia.
i might have had some doubts about buying a nearly empty Deed before, but now this feels like one of the smartest purchases in @OthersideMeta I could have made.
that said, I do have some concerns. if planting resources turns out to be too easy or too common, it could dilute the value of rare resources.
so if this mechanic does become a thing, i think it will probably come with some restrictions: a low seed drop rate, long growing times, and possibly requirements tied to land tier, sediment, or player level.
overall, i don’t think this theory is far-fetched at all. it aligns pretty well with both the team’s official statements and the economic mechanics they’ve already shown us.
an idea I wanted to share.
@imjameshall and @mfigge have mentioned several times that they have plans for Deeds without resources and that these Deeds aren’t just sitting there for no reason.
so here’s my theory. it’s pretty simple, but I think we’ll be able to plant seeds of different resources on empty deeds.
where would we get these seeds? maybe they’ll have a small chance of dropping while gathering resources. Perhaps Kodas will have a higher drop rate. and obviously, it could take some time for a seed to grow into a full resource.
but honestly, this makes a lot of sense to me.
we also know that resources in @OthersideMeta are finite and will regenerate over time. i think that detail adds even more weight to the seed theory.