【Collaboration Confirmed Commemoration Event】
We are commemorating『GODDESS OF VICTORY: NIKKE』×『P3R』『P4G』『P5R』collaboration with a special giveaway! 🎉
Stand a chance to win exclusive『Persona』30th Anniversary official merchandise, NIKKE official merchandise, and Amazon Gift Cards! 🎁
◆How to Join
1. Follow @NIKKE_en
2. Repost this post with the hashtag #NIKKExPersona
◆Event Duration
📅 ~ 8/8 23:59 (UTC+9)
#NIKKExPersona
【Collaboration Confirmed Commemoration Event】
We are commemorating『GODDESS OF VICTORY: NIKKE』×『P3R』『P4G』『P5R』collaboration with a special giveaway! 🎉
Stand a chance to win exclusive『Persona』30th Anniversary official merchandise, NIKKE official merchandise, and Amazon Gift Cards! 🎁
◆How to Join
1. Follow @NIKKE_en
2. Repost this post with the hashtag #NIKKExPersona
◆Event Duration
📅 ~ 8/8 23:59 (UTC+9)
#NIKKExPersona
The Backrooms
A world where nostalgia and novelty attack you in the form of "art." I'm blown away. It reminds me of pseudo-3D games from the 2D era, back in the dawn of RPGs and the Family Computer (NES), before polygons and textures existed. Simulated 3D spaces built from looping, repetitive visuals: digital labyrinths unconstrained by the rules of architecture. I used to draw maps on graph paper just to keep track of where I was. That sense of confinement. That feeling of anxiety. Both are revived here in live action. The art direction is clever, incorporating elements of art, architecture, and psychology. This is a 21st-century liminal-space version of "CUBE," a work of surrealism and cubism in which video games of the 1980s and the modern world connect across dimensions.