Gameplay Update: Making some healthy progress! Spent last couple weeks learning about this Raytracing stuff. Its really amazing that a cheap GPU is able to render this!
Gameplay Update (Release April 5) I made this quicktime event/cutscene. You can adjust camera angle/pos during cutscenes and gameplay! Its probably the coolest thing ive ever made! Releasing April 5!
๐ฎThere are still people who never received keys, I really wanted everyone to get a chance to test the game! But it wasn't ready, and I'm sorry. Friday March 15, (12pm CST), I'm going to release a public build for everyone to test. Thank you so much for helping me!q
Gameplay Update: okay so im finishing up on one of the levels! kinda having a hard time blending the cut-scenes to gameplay. But anyways, Here's a link, go click that (Notify) button!
https://t.co/oYBrcQoYCV
Developing an entire video game alone isn't easy. Im trying to think of a ways to scale the project. I could Launch a Kickstarter Campaign or promote Early Access. Any suggestions?
Thank you all for supporting the development of Russia 2055, especially those of you for retweeting and growing overall awareness around the project! Im very thankful. Limited Followers will receive Pre-Alpha Access key shortly, Thanks!
Gameplay Update: I'm becoming more excited to see people play this game. ๐ฎIts pretty cool to have received so much positive support around the project!
Gameplay Update: working on this camera shaking or inertia effect. Kinda starting to look like those "found footage" movies. hope people like it, i dunno