This profile is going to switch to showcasing my recent project-@CandlelightRPG -a gothic noir tabletop RPG which is nearing its kickstarter.
This profile's original Moonrise Hope project has been cancelled for a while due life conflicts, but I hope to return to it someday.
In Candlelight, your Character's Archetype is determined by their personality rather than what by their profession.
I put together a short personality quiz for you to determine your own archetype.
https://t.co/BDOX8cMpEP
#ttrpg#personality#quiz
Professional's Signature Move : Expertise
As a professional, you choose one of your professions to have expertise in. This provides you a consistent, free bonus when using that profession, similar to rogues in #dnd, but also interacts with your other Moves.
#gamedesign#rpg
Empath's Signature Move : Give Relief
Once per rest, an Empath may spend some time tending to another character. If they do, that character restores 1d6 edge in Endurance, Ego, or Focus, allowing them to push on even further.
#ttrpg#rpg#gamedeisgn
Archetype : Professional
Professional characters are pragmatic, cynical, and worldly. Tangible results are better than lofty ideals, and they are good at getting results.
#rpg#ttrpg
I (Will Fisher) am now focusing on my tabletop RPG, a political intrigue and mystery game. If you want to follow it you can go to @CandlelightRPG but I will be retweeting a lot here too!
Archetype - Partisan
Partisans is a warrior of a cause. Patriots, rebels, radical philosophers, or anyone of strong conviction. They show their true heroism in conflict. For better and for worse, they have a tendency to see the world in black and white.
#rpg#TTRPGs#fantasyart
Moonrise Hope Demo downloadable for free will stay online on gamejolt and itch but is being set to cancelled - so it likely will not appear in the storefronts. Thank you again for all your support.
Its time for me to accept what's been multiple years coming - Moonrise Hope is cancelled.
I want to thank everyone who played, followed, and supported this project. That this project brought joy to so many is all I could ever ask for as a game designer.
I want to apologize to everyone who had hopes for this project. It is my (Will Fish's) doing that the project is ending. I really wanted to finish this and tried restarting production several times - but after my original partner on this game left, I myself could never recover.