A river crossing with the sun low, a swamp full of frogfolk, and a walled graveyard after dark, all on one map.
Where would your players go first? Our money's on the graveyard. Nobody walks past an open archway.
One pine tree on top of a rock spire, and no obvious way up.
Put something like that on a map and your party will probably start planning the climb before you've finished describing the valley.
A thin crescent makes this night feel a little more secretive.
Watch the GM bring nightfall to Worldmage, then change the moon’s phase to suit the scene. A small detail in the sky can set the mood for what comes next.
Castles are in development for Worldmage: stone walls, round towers, gatehouses and a walk along the battlements.
If you could put a castle anywhere in your current campaign, where would it go?
Is 131 × 131 squares too big for a battle map? We'd say no, but we built this one, so we're biased.
Every tree, bridge and log on it is 3D, so you can drop the camera down to the riverbank and see it the way your players would.
Now in development: waterfalls, and water that sits at different heights.
Each ledge on this cliff holds its own pool, and the falls carry the water down from one to the next. Whatever's behind the big one is up to you.
We're not building another VTT. We're building 3D worlds that work with the ones you already use.
Worldmage is a browser-based 3D mapmaker, with live VTT integration at the heart of what we're working towards.
Build your TTRPG world, explore it in 3D, switch to tactical view for combat, and change the environment as your story unfolds.
Try the free demo: https://t.co/bmHh6XGt3h
#DnD #VTT
🌍 Build a world. Pass it on.
Create and share 3D D&D maps in your browser. Send a friend the link - they can explore, edit, and share their version back.
No download. No sign-up.
👉 https://t.co/oN2dYCriNM
Moonlight is much more useful when you can choose how bright it shines.
Worldmage Build 498 is live, with terrain stamps for mountains and craters, selectable moon phases, version history, and Apple silicon Mac support.
Try it free at https://t.co/MGoc7Tg2j1.
#TTRPG#DnD
Take the High Road. Watch your back.
Winding trails, narrow bridges, and a lovely view for whoever’s lining up the shot.
Built in Worldmage, The High Road is ready for a roadside ambush, a contested crossing, or a shortcut your party will regret.
Show us how you'd reshape it for your own encounter: https://t.co/zVZBWvVejI
Welcome to The Nest. The spiders were here first.
Built in Worldmage, this forest clearing is scattered with skulls and ready for your party’s next questionable decision. Set an ambush, search for a missing adventurer, or squeeze in “just one more encounter.”
Explore The Nest and put your own spin on the story:
https://t.co/SOc7zMcbN4
A fresh pair of eyes on the worlds we’re building.
Thanks to Mature Minded Gamers for featuring Worldmage, our 3D mapmaker for TTRPG's. Great to see it finding its way into more tabletop conversations.
Watch the video here!
https://t.co/YuLMTRGcx2
Mountains, moonlight, and Worldmage on Mac 🌙
Shape mountains with terrain stamps, set the moon phase, and revisit earlier saves with map version history.
Now on Apple silicon Macs, too. 💚
The update is live. Show us what you're building!
Someone is going to ask if they can befriend it...
Your heroes meet an owlbear in a forest encounter - built in Worldmage. The beak and claws make quite the opening argument.
What’s your party’s first move?
Recreated a DnD 2D battlemap I just played in 3D!
(substituting icebergs, Orges, Palantír and missing shipwreck haha)
Can't wait for VTT integration cause once we destroyed the Palantír the snowstorm cleared, can do that live with @worldmageapp 🧭
Try: https://t.co/LDKEq7H7uz