https://t.co/zwBC0DcAPY just introduced packs in its mobile app, allowing users to open collectible packs with USDC and potentially pull insane rewards that can be instantly sold or listed on the marketplace.
I want to take this new feature and turn it into an actual on-chain flywheel.
I made $PACKS - a project paired with $PUMP, where creator fees are continuously used to open packs directly inside the https://t.co/zwBC0DcAPY app.
https://t.co/94E5enP68v
Every collectible we pull gets sold, and 100% of the proceeds flow back into the ecosystem:
50% goes to instant buybacks and burns of $PACKS.
50% is automatically distributed as rewards to $PACKS holders.
The more activity the token generates, the more packs we open. The more valuable the pulls, the more value flows back to the token and its holders.
Turning https://t.co/zwBC0DcAPY’s newest feature into a self-sustaining memecoin flywheel.
DhNeWY3MD9ttAxyXhSkAzXJDPFws8Hn9TbfoWJUmpump
The $PACKS livestream is officially LIVE as promised!
You can now watch every pack opening in real time as we continue hunting for the rarest and most valuable collectibles.
Every pack, every pull, every potential jackpot - all live for everyone to see.
The hunt continues.
https://t.co/F9DPNoZMxg
$13,000 USDC has already been spent opening packs, and we’re only getting started.
We’re aiming to explore the full potential of https://t.co/zwBC0Dc30q’s latest update, working our way through every available pack tier in pursuit of the rarest and most valuable collectibles.
The ultimate goal is to land a massive pull that could take the entire $PACKS flywheel to another level.
The hunt is far from over.
https://t.co/zwBC0DcAPY just introduced packs in its mobile app, allowing users to open collectible packs with USDC and potentially pull insane rewards that can be instantly sold or listed on the marketplace.
I want to take this new feature and turn it into an actual on-chain flywheel.
I made $PACKS - a project paired with $PUMP, where creator fees are continuously used to open packs directly inside the https://t.co/zwBC0DcAPY app.
https://t.co/94E5enP68v
Every collectible we pull gets sold, and 100% of the proceeds flow back into the ecosystem:
50% goes to instant buybacks and burns of $PACKS.
50% is automatically distributed as rewards to $PACKS holders.
The more activity the token generates, the more packs we open. The more valuable the pulls, the more value flows back to the token and its holders.
Turning https://t.co/zwBC0DcAPY’s newest feature into a self-sustaining memecoin flywheel.
DhNeWY3MD9ttAxyXhSkAzXJDPFws8Hn9TbfoWJUmpump
@RelaxLILBROZ1 It’s based on trading volume and accumulated creator fees. The more fees $PACKS generates, the higher-tier packs we can afford to open. There’s no fixed order - the strategy automatically scales with the available funds.
Also, one of the most bullish parts is that https://t.co/zwBC0Dc30q hasn’t even officially announced this update yet.
More and more people are discovering packs organically, and the real hype around this new feature could still be ahead of us.
We’re building the $PACKS flywheel before the wider market even catches on.
$PACKS Flywheel Update
The numbers keep climbing as our automated pack-opening experiment continues.
56.96 SOL distributed to holders in confirmed payouts.
73.43M $PACKS bought back and permanently burned.
Every cycle brings more rewards, more burns, and another chance to pull a massive collectible that could take the entire flywheel to another level.
The hunt continues.
The entire $PACKS process is automated, and we’re continuously opening high-tier packs in search of something truly valuable.
It’s only a matter of time before we hit a major collectible that could inject significant buyback liquidity into the chart and distribute substantial rewards to holders.
Any pull worth over $5,000 would already be a powerful demonstration of what our flywheel is capable of.
The hunt continues, and we’re not slowing down on expensive packs.
Still working on setting up the livestream.
Since pack opening is currently only available through the https://t.co/zwBC0Dc30q mobile app, I need some extra time to figure out how to properly capture and broadcast my phone screen.
Want to make sure everyone can watch every pack opening, rare pull, and potential jackpot live.
Two ways holders benefit:
50% of all collectible sale proceeds go toward buying back and permanently burning $PACKS, reducing supply.
The other 50% is distributed as SOL rewards to top holders.
The more fees we generate, the more packs we open. And one rare $10K–$50K pull could trigger a massive buyback and holder payout.
You benefit from both the burns and the rewards, without having to open a single pack yourself.
We’ve already opened nearly 35 packs, ranging from the most basic ones to some of the most expensive tiers available on https://t.co/zwBC0Dc30q.
The hunt for the rarest and most valuable collectible continues.
One legendary pull could take the entire $PACKS flywheel to another level.
As trading volume continues to grow, our $PACKS strategy is raising the stakes and moving on to $1,000 packs.
Bigger volume means bigger packs, more valuable potential pulls, and an even stronger flywheel for $PACKS.
The hunt for a massive jackpot is getting serious.
I also want to launch a 24/7 livestream on https://t.co/zwBC0Dc30q where $PACKS will continuously open collectible packs in real time.
Everything will be fully transparent and streamed live, so anyone can watch us chase rare pulls, massive jackpots, and see the flywheel in action.
I’ll need a little more time to get everything set up, but I think this could make the whole experiment even more exciting to follow.
$PACKS Update
The flywheel keeps getting stronger.
So far we’ve distributed 37.65 SOL to holders and completed 62.89M $PACKS in buyback + burn.
More packs. More rewards. More burn.
And we’re still climbing.