I just one-shotted League of Legends champion design with Claude Fable.
One prompt. No edits. No follow-ups.
Kit design, model, abilities, VFX, lore. All working.
Cost me 10% of my 5-hour usage window.
We've officially run out of excuses to not build things.
@EVOGOON@Sureshock00@TheEmiSoul@ambeezle_ while that is a good thought, that's a social phenomenon based on upbringing and environment, as evolution doesn't happen that fast
@EVOGOON@Sureshock00@TheEmiSoul@ambeezle_ by the end of the month, the group of 20 people went from having 5 girls to 1, then i left too. i remember having friends who wanted to join whos parents didnt let them because they wanted them to take dance classes instead. again, social and environmental influences
@EVOGOON@Sureshock00@TheEmiSoul@ambeezle_ i was 7ish when i joined the after school chess program at my elementary school hoping to learn how to play chess, but the teacher literally didn't bother teaching any of the girls and spent the whole time observing and critiquing the boys who were on their 2nd+ year in the class
@EVOGOON@Sureshock00@TheEmiSoul@ambeezle_ and like i said, reaction time isn't the only thing that makes people good at games. muscle memory, game sense, memory, problem solving, and even confidence are all important examples of other skills that can't be generalized biologically and handed to one group
@EVOGOON@Sureshock00@TheEmiSoul@ambeezle_ reaction time is something that can be trained by playing video games. gamers can have a 20% faster reaction time than non gamers. it's a scientific fact that a man who does not play video games will have a worse reaction time, and that a woman who does will have a better one