Looking for a job in gaming industry!
Part-time / Full-time
✨3D Generalist and over 4+ years knowledge in asset creation, texturing, animations, etc..
✨Looking for Relocation-Assistance / Remote
Email: [email protected]
Artstation: https://t.co/boOPDMecMD
#jobsearch#Career
came out of hiatus to try @LightningBoySt1's tutorial
if it was possible to transfer normals to a particle system without converting it to a mesh I could get better results
key light is currently a fake light mixed with a sun lamp to add a little more depth
#bnpr#b3d#3dcg
@makinwhat Shader looks great especially on top of the mountain and below near the roads.
Even better considering you did it with Cycles and making toon there isn't as easy so grats and keep it up!
Fully procedural NPR material for anything! (kinda)
Made with Blender 3.2.0
The material itself was made with grass top - mud middle - rock below (shadows too) allows changes easily from snow to sand and on top of that it also has normal details!
#b3d#bnpr#stylized#Blender3d
Anime-ish - Ghibli-ish Scene - Blender 3.1.0
Made this just to prove to myself that I can make anime like scenes.
There's a LOT to improve and work on!
Some assets are from @KDedeneArt Gumroad.
#b3d#anime#blender#environmental#bnpr