👥 THE TEAM: You can't hide in Web3 anymore. The core team includes Andrew Shagzhitarov (CEO) and others pictured here. They operate a BVI entity but are based across CIS, Turkey, and Asia. You are all complicit. Law enforcement reports are being filed.
🚨 RUG PULL ALERT: @magicalchemydao just scammed their community out of $284,782+ USDT.
They promised a locked "Warchest" to back tokens, but instead dumped the funds onto @Bybit_Official to cash out.
This is a premeditated inside job by the founders. 🧵👇
The WNTR is officially over, we're moving to another galaxy! ☄️
To help you launch in the best possible way, we're giving away 10x10,000 Stellar Essences! 🧪
To enter:
🔁 RT & like this tweet
✅ Follow @Sorare
💬 Comment #StellarNights
Winner drawn tomorrow at 6:00PM CET
Now you can put to work the raw materials
brought in by 🐪 trading caravans
and smelt glass and ingots yourself.
These will later be used to craft parts
for alchemical tools essentials.
@magicalchemydao
Time to Forge the Future ⚒️
🔥 Season 5 is LIVE 🔥
The Mad Wizard has arrived and the Valley is in chaos. ⚔️🧙♂️
🎁 50,000 GC Giveaway
• Like this tweet
• Comment with your Favorite Guardian
We will pick 5 winners randomly in 48 hours. 👀
🌐 Play now: https://t.co/LhxPdM8O18
I've officially joined the NEAR Legion! 🛡️ Pledged 1% of my net worth to $NEAR and received my Initiate SBT. Ready for NEARvana! #NEARLegion#DecentralizedAI
🏰 Magic Alchemy Guilds: First Official Announcement
Greetings, alchemists! ⚗️
With the game’s release, players will gain the ability to create guilds - communities of goblins united by spirit, goals, and playstyle. Today, we’ll lift the veil on a few details about how guilds will work.
🛠 Key Features of Guilds
1️⃣ Only Legendary and Epic alchemists will be able to create guilds.
⭐️ This privilege is reserved for the most experienced and respected players.
2️⃣ Guilds will have their own seasonal leaderboard.
🏆 At the end of each season, guilds that reach the TOP positions will receive rewards from a dedicated POTION token pool.
3️⃣ The maximum size of a guild at release will be 15 members.
🧩 Guild Masters will need to assemble their teams wisely.
4️⃣ A new location will appear 🏛 the Guild Hall.
There, players will be able to:
• view the full list of all guilds;
• view the roster of each guild;
• engage in guild-related activities.
5️⃣ To join a guild, a player must stake their alchemist in the “Workshop” location 🔧 and send a request to the Guild Master.
6️⃣ Guild rosters cannot be changed during a season. 🔒
Changes will only be possible during a special period between seasons, the “transfer window,” similar to football.
7️⃣ Legendary Guild Masters 🧙♂️ will receive additional POTION rewards if their guild finishes in a prize-winning position.
8️⃣ Every player matters in a guild. 🤝
We’ve designed multiple participation options so that every member can contribute and help their guild climb the leaderboard.
This is just a small preview of what awaits players who choose to unite under guild banners. And trust us, this is only the beginning. Much more exciting content is on the way, and we’ll reveal all details in a separate article closer to release. 📘✨
✨ May Mendelef’s blessing be with you!
🐪 New Game Mechanic – Trade Caravans
Greetings, alchemists! ⚗️
The time has come to lift the veil on one of the upcoming game mechanics — “Trade Caravans.”
As you know, alchemists require special tools (boosters) to speed up elixir brewing. But every booster has durability, and after several uses it breaks.
This means you'll need to craft replacement parts on a regular basis and to craft them, you’ll need various resources.
🪨 Types of Raw Materials
There will be five resource types:
coal, quartz sand, iron ore, copper ore, and gold ore.
Processing these materials will give you glass, steel ingots, copper ingots, and gold ingots and your repair goblin will use them to craft new parts for your boosters.
🚚 Why You Need Trade Caravans
To obtain raw materials, you’ll need to send trade caravans to different countries.
Caravans can be dispatched from the Goblin Room location:
there you choose a route, pay for it, and wait for your caravan to return with resources.
Different routes → different costs → different loot.
⚔️ Protection & ⚖️ Merchant
Caravans may be attacked by bandits who steal part of your cargo.
So you’ll need to decide whether to send a caravan unprotected or hire guards.
You can also hire a seasoned merchant from the Trading Guild. This sly goblin brings significantly more resources, increasing the profit of your expeditions.
Both guards and merchants cost silver, but for players who want to automate part production, the investment will pay off.
🪙 An Alternative Path — Buy from Dazar
If you urgently need resources, you can simply purchase them for silver from Dazar the Darhan.
But keep in mind: his exchange rate is very high 🤯.
Although knowing goblins… he’ll surely find his loyal customers.
📘 And That’s Not All
This is only a portion of the Trade Caravan mechanics.
We have more surprises prepared, which we’ll reveal in a detailed article closer to release — with numbers, examples, and a full breakdown of all systems.
✨ May Mendellef’s blessing be with you!
🚀 SIR HISS 3.0 IS HERE🚀
- AutoBuy available again: 3 ETH ready to be traded 💸
- Buying galleries again 🔥
- More cards than ever 🤝
- Better pricing, faster ⚡️
I'm gifting my 💎KYLIAN MBAPPE 💎 to 1 who follows me, retweets & tags 2 friends
Ends at 14:00 UTC on December 3rd
🏖️ SEASON 3 IS OVER!
Granny's on vacation. The Siren Queen is defeated. Time to celebrate! 🍹
🎁 Want 10,000 GC?
Share your final rankings screenshot for a chance to win! (5 winners)
🔥 Season 4 launch: Nov 11, 8 AM GMT+8
👉Quests are live: https://t.co/R8H97geqHZ
AlchemyStrategy is working!
Now for the exciting part - we didn’t launch the Pre-Market just for fun.
As you’ve already read about the buyback and burn mechanics - well, the strategy is officially in action.
The AlchemyStrategy treasury already holds enough funds to buy 5 Alchemists at floor price. 😎