@Darkknight2149 The original Silent Hill had a rough but charming cult atmosphere that is hard to replicate, but I still look forward to the release of the remastered version.
The original Silent Hill had a rough but charming cult atmosphere that is hard to replicate, but I still look forward to the release of the remastered version.
Silent Hill (1999) director Keiichiro Toyama believes a SH1 remake would be harder to pull off than Resident Evil.
His approach would be to "make it different to games nowadays" and "what I've done before" because "Otherwise I wouldn't understand why I'm even doing it."
@TeamSilentHill@_ScreenBurn@A_i@KONAMIUK The weaknesses are monotonous combat, overly mysterious and illogical character dialogues, which make the protagonist seem unappealing, and mediocre monster design.
@TeamSilentHill@_ScreenBurn@A_i@KONAMIUK The pros and cons are both very obvious: outstanding atmosphere creation that is immersive enough, decent puzzle design and interaction methods, and good retro aesthetics based on the 1990s.
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