๐พ Welcome to the Crossroads Farming Co.
Where farming meets interdimensional chaos.
๐ฎ 3D farming roguelike
๐ด Card-based power system
โจ Paranormal events & dimensional anomalies
Cultivate crops at the intersection of realities.
#gamedev#indiegame#roguelike
Good afternoon! What's everybody working on today?
In light of the recent fishing update, I'm building the new LEVIATHAN world, which will focus on a balance of fishing and farming - preview below โบ๏ธ
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Good afternoon! What's everybody working on today?
In light of the recent fishing update, I'm building the new LEVIATHAN world, which will focus on a balance of fishing and farming - preview below โบ๏ธ
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Super exciting announcement... ๐ซข
The next patch will include the fishing update to give farmers something extra to do whilst waiting for crops to grow! ๐ฃ
See below! This will release in this weeks update ๐ฅณ
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
The new well model is now in also :)
Sprinklers now require a well within a 10 square radius in order to function
Todays update is already available on Steam, so this will be available tomorrow! ๐
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Good morning! What's everybody working on today?
Today I'm working on the chest / storage system so that we can actually scale farms up without being bound to our inventory. ๐ฅณ
Will be in this weeks patch!
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Fishing is officially LIVE! ๐ฅณ๐
Have spent the majority of the day balancing fishing and fixing some bugs
Also added in these new grey tile and iron fence decorations, which will go live today!
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Super exciting announcement... ๐ซข
The next patch will include the fishing update to give farmers something extra to do whilst waiting for crops to grow! ๐ฃ
See below! This will release in this weeks update ๐ฅณ
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Super exciting announcement... ๐ซข
The next patch will include the fishing update to give farmers something extra to do whilst waiting for crops to grow! ๐ฃ
See below! This will release in this weeks update ๐ฅณ
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Hey, thanks! Good pick up haha, you're 100% right - I'm using the animations more so as references (and practice) but using a shader for the actual in game effect (below with the old wheat model).
There will be some animations but these will be limited to special interactions etc.
Good evening! What's everybody working on today?
I've updated my decoration system to allow placement of multiple decorations per plot.
This will allow players to be much more creative with their farms๐ฅณ
๐See below!
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Good afternoon! What's everybody working on today?
I've been working on new parameters for decorations to have more lighting options, as well as spatialized sound effects for certain decorations! ๐ฅณ
Example below with the new campfire :)
#indiedev#indiegamedev#gamedev#godot #roguelike #devlog
Good afternoon! What's everybody working on today?
I've been working on new parameters for decorations to have more lighting options, as well as spatialized sound effects for certain decorations! ๐ฅณ
Example below with the new campfire :)
#indiedev#indiegamedev#gamedev#godot #roguelike #devlog
Good afternoon! What's everybody working on today?
I've been working on new parameters for decorations to have more lighting options, as well as spatialized sound effects for certain decorations! ๐ฅณ
Example below with the new campfire :)
#indiedev#indiegamedev#gamedev#godot #roguelike #devlog
Good morning! What's everybody working on today?
Today I am mostly working on adding new utilities and farm decoration craftables.
Visual update below - Night time is now much darker with thicker fog ๐
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Good morning! What's everybody working on today?
Today I am mostly working on adding new utilities and farm decoration craftables.
Visual update below - Night time is now much darker with thicker fog ๐
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Good morning! What's everybody working on today?
Today I'm adding more buildings to increase farm production output, and trying to keep everything balanced on the home farm.
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
The new well model is now in also :)
Sprinklers now require a well within a 10 square radius in order to function
Todays update is already available on Steam, so this will be available tomorrow! ๐
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
And here is how it looks in-game :)
For now the Lumber camp will give a woodcutting bonus, but I may implement an automatic harvesting/planting radius in the future.
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
And here is how it looks in-game :)
For now the Lumber camp will give a woodcutting bonus, but I may implement an automatic harvesting/planting radius in the future.
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog
Good morning! What's everybody working on today?
Today I'm adding more buildings to increase farm production output, and trying to keep everything balanced on the home farm.
#indiedev#indiegamedev#gamedev#godot#roguelike#devlog