HOW TO GET MORE DAMAGE!
Damage Scaling updates in release version of @InvincibleVS:
- First hit of a combo immediately starts scaling your combo. Light 20%, Medium 10%, Heavy 5%, Specials 0%
- Repeating normal attacks in a combo lowers their damage. So mix up your normals. Active Tag resets this.
- Using Boosted Specials back to back scales your combo hard. Stagger them
- Ultimates max damage in combo is lower.
GLHF!! Happy Launch Day!!! #InvincibleVS
First video shows Heavy re-used multiple times in one combo vs mixing up the normal attack strengths in the same combo!
Second video shows boosted specials back to back vs staggering them in your combos.
Sorry for the cell phone recordings, Im in Brazil until next week!
i think it’s kind of weird the publicity the d4vd dude is getting like every clip talking about it is using his music. it’s hard to think it’s not somewhat subliminal
BRYAN | TAUNT JET UPPER OVERHAUL | MOD
To reward Bryan players for landing TJU, Bryan now gets blue sparks, a new voice line, and a quick flex with some visual flair that gives him Snake Eyes. Shoutout to @Its_Heel for the idea. I put my own spin on it.
#bryan#tekken8