Steam Next Fest day 7, the final day.
Thank you to everyone who tried Ringash, wishlisted it, or shared feedback during the festival. I’m still working hard on the full version, and every bit of support means a lot to me as a solo developer.
The demo will remain available on Steam after Next Fest. I’m aiming to release the full game by the end of this year. Stay tuned!
#SteamNextFest
Steam Next Fest day 3.
One thing I wanted to capture with Ringash is the feeling of staying aggressive in a boss fight.
Not waiting for cooldowns or stamina to recover.
Not backing away forever. Just reading the enemy, finding the opening, and pushing forward.
The demo is available now, and I'd love to hear how the combat feels!
#SteamNextFest
Steam Next Fest day 2.
To be honest, watching the numbers during Next Fest has been a little harder than I expected. As a solo developer, it's easy to overthink every view, click, and wishlist.
But I'm still grateful for everyone who tried Ringash, gave feedback, or even just took a look.
#SteamNextFest
Too many demos in Steam Next Fest?
If you’re looking for fast boss fights, stylish combos, and aggressive action, try Ringash! The demo is available now on Steam!
#SteamNextFest
Steam Next Fest is almost here!
If you like fast, stylish boss fights with ARPG progression, try the Ringash demo on Steam now.
Wishlist and play the demo now!
#SteamNextFest
DMC4 COMBO MAD was one of the biggest reasons I started making this game.
I used to watch those videos every day, studying how players pushed the combat system so far.
At some point, I thought... I want to make a game that players can care about that much too.