From Atwo_A2's departure message, we learned that ZZZ started development in 2020 with only 6 developers, who then grew to 20, and thankfully were able to make a beta and pass clearance to become the game we all love today.
It’s interesting to know that Hoyoverse's biggest game was released that same year, while the ZZZ devs were trying their hardest to make their game a reality.
also, of course you don't NEED a fleshed out background to have good character illustrations. some of the principles of basic graphic design and backgrounds coincide! a lot of my ZZZ work relies on simple yet non-intrusive bg elements that aren't structural
you know, because I actually do have a life goal to be an educator, I will repost this diagram justttt for uuuuuuu 🥰😍 and because i'm such a sweetie pie I will explain it!