It's supposed to be a relaxing game except this shape. I've made it too difficult compared to others. Now I have to balance the gameplay by adding more "difficult" shapes.
Finally, part 2 of Hard Path Challenge is live. Using #blender with polygonal modeling and later on I will use Bezier Curves and Metaballs as well. I will also talk about the importance of 2d Cursor in Blender.
Watch it on youtube: https://t.co/vOAiqTHqW6
Maybe you'll share my excitement today, or you'll look at this tweet in near future and think "man... things were way harder back then. the ai couldn't even speak properly"
So i decided to update the detective character. Now he has 32 more tris but worth it. Now he has this cool looking shades... Oh and you can tell where he's looking at too. Might be useful for a teaser later on.