ngl i do not want another backrooms movie.
I fucking LOVED the movie, but I'd rather a long series dedicated to this, as it gives more space to flesh out the story within the actual complex & async.
trying to do that in movie form seems like it'll be rushed or just not enough
Kane Parsons tease ‘BACKROOMS 2.’
“I’ve got very specific things that I’m working on, things are in the works right now that I am eager to be able to talk about, but, currently, it’s still in a secret mystery world.”
(Via: https://t.co/psoADW48Ap)
@JustTheMagpie@thatfunkycow feels like it would make sense to reach out to characters you've previously used for your game, rather than reaching out to new ones like pal percy
okay this is the kinda shit that just confuses me about pillar chase dude
are the devs reach that small that they had to rely on someone else reaching out or did they not even try at all?
Hello, @Sanguiphim of @PillarChase_2,
I have been advised to contact you regarding a legally distinct character embodying Tinky Winky from Slendytubbies for possible inclusion in Pillar Chase.
If interested, contact me on Discord — tag: “macevil”.🌚
#pillarchase2#roblox
will be actively searching for a programmer once more assets are finished, but im keeping an eye in my dms (if i ignored, either not enough examples or the examples don't do it for me, srry)
ill take 1 ADDITIONAL ANIMATOR !!! but you have to be like kinda good haha and ummm know how to rig
just know ur mostly animating custom rigs and there is... a good amount of animations that come with each character
if ur competent but also consistent, payment can be arranged (im paying all work eventually anyway, but some payment can come sooner depending on work/workflow)
not only is this animation fucking awesome, it also utilizes an okay segment from an awful cover of the song, where attempting to replace said cover with the original just doesn't fit with this at all.
also please keep complaining about the cover so i get to watch this again
@bruh_nard they're not evenly split unless the task completion is somewhat consistent with the entire survivor lobby, which is theoretically impossible; it's a lot more chaotic.
i mean if you like that for the game then power to ya. i definitely do not, and neither does anyone ik that plays
@bruh_nard i obviously want a reward system for doing tasks and by living, but having it be THAT rewarding, makes dying early way too punishing. there's a good balance to have and precode had that imo. having only 3-4 possible monster chance to gain per match made a good balance imo
@bruh_nard that's exactly why I say there's an imbalance tho, because you are punished a lot more by dying, but rewarding a lot more by living. new/bad players are going to be playing A LOT less frequently than if they were to hop on precode