@ https://t.co/tLQblDMAkL created with this prompt:
Cinematic 3D CGI cutscene from Arknights: Endfield, highly detailed semi-realistic rendering, futuristic high-end shopping mall interior with polished reflective floors, glass storefronts and soft ambient blue lighting. In the foreground inside a transparent glass display case, a cute small black penguin character (Endmin / Gugu Gaga) with smooth rounded dome head and body, viewed from behind in POV shot. Two tactical sci-fi characters approaching confidently in midground: one male in heavy black and gold glowing exosuit armor with helmet, one female in green camo military tactical gear with helmet. Dramatic depth of field, glass reflections and specular highlights, cool metallic color palette with gold accents and teal grading, rule of thirds composition, immersive enclosed framing. ‘Adopt a penguin’ meme vibe, playful and hype mood, ultra-detailed textures, cinematic lighting, 8k quality --ar 9:16 --stylize 250 --v 6
@ https://t.co/tLQblDM2vd created with this prompt:
Main subject: young Korean woman, early 20s, natural everyday appearance, faded charcoal-grey sleeveless crop top, loose high-waisted light-wash jeans, black canvas sneakers, black cord necklace, black wavy hair in a messy side ponytail with wispy bangs. Realistic skin texture, minimal makeup, warm and approachable personality. Maintain consistent identity, clothing, hairstyle, and appearance throughout the entire video.\nLocation: Authentic Korean residential neighborhood during a calm late morning. Narrow concrete alleys, low-rise homes, small terraces, potted plants, laundry lines, bicycles, utility poles, overhead wires, mature trees casting moving shadows, quiet residential atmosphere. No stores, advertisements, cafés, crowds, or commercial activity.\nVisual Style: Ultra-realistic documentary realism. Genuine candid behavior. Natural body language. Unscripted slice-of-life feeling. Strong environmental authenticity. Rich real-world details and believable human motion.\nCamera Style: Early-2000s consumer DV camcorder aesthetic. Friend casually recording everyday moments. Heavy handheld shake, imperfect framing, frequent autofocus hunting, lens breathing, exposure pumping when moving between sun and shade, occasional motion blur, subtle rolling shutter, mild digital compression artifacts, faded colors, soft contrast, slight sensor noise. No stabilization. No cinematic camera moves. No modern color grading.\n00:00–00:02\nOutside a small house entrance. She sits on a low concrete wall adjusting her ponytail with both hands raised. A light breeze moves loose strands of hair. She smiles naturally while the camera struggles to hold focus.\n00:02–00:04\nThe camera follows her into a narrow alley lined with potted plants and concrete walls. She notices a stray cat approaching and crouches down. Framing drifts off-center as the operator tries to keep up.\n00:04–00:06\nShe gently pets and feeds the cat. Autofocus repeatedly shifts between her face and the animal. Morning sunlight flickers through leaves overhead.\n00:06–00:08\nSmall front yard beside her house. She hangs laundry on a clothesline while fabrics sway in the breeze. Exposure changes as clouds briefly pass overhead.\n00:08–00:10\nOn a quiet terrace with a ceramic coffee cup. She sits comfortably watching the neighborhood, occasionally brushing hair behind her ear. Loose handheld side angle with natural camera drift.\n00:10–00:12\nClose side profile. Someone off-camera greets her. She turns, raises her hand, smiles warmly, and casually says, “Annyeong.” The camera catches the moment slightly late.\n00:12–00:15\nWalking slowly down a tree-lined residential lane holding her coffee cup. She notices the camera, gives a small genuine smile, then looks away and continues walking. Recording cuts abruptly to black mid-motion as if the camcorder was switched off.\n\nAudio: Natural ambient sound only — morning birds, distant motorcycles, light wind, leaves rustling, faint neighborhood
@ https://t.co/tLQblDM2vd Seedance 2.0 4k
With this prompt:
Act 1 | Xinjiang Desert · Day 13
Seedance 2.0 Storyboard Prompt (6 Shots, ~15 seconds)
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Global Visual Direction
Photorealistic. No beautification.
Lighting: Harsh midday side backlight. Direct desert sunlight. No diffusion. No soft light.
The light should feel scorching—merciless, exposing every detail.
Color palette: Bleached off-white and pale yellow desert tones. The sky is washed-out white with no blue cast.
The person's skin is a mixture of dehydrated dark earth tones and chalky white mineral residue.
The main subjects (the person and the scorpion) remain sharp, centered, and highly readable throughout.
Background: Endless desert with low contrast, serving only to convey scale and indifference.
No grain, but retain real texture: cracked skin, peeling lips, dried wounds, salt residue, etc.
Grain is a technical artifact; cracked skin is part of the story.
Do not predetermine the character's gender or appearance. Whatever is established in the first frame must remain perfectly consistent throughout the sequence.
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Shot 1 — Crossing the Desert · High-Speed Push-In (0–2s)
Duration: 2 seconds
Aspect Ratio: 2.35:1
Single continuous shot. Probe-style aggressive camera move.
0–1s
A sweeping desert wide shot.
The camera enters low from the front-left, skimming rapidly across endless dunes.
Bleached sky overhead.
Harsh noon sunlight.
Heat haze distorts the air just above the sand.
Near the center-right of frame, on the slope of a dune, a tiny dark shape—a person.
Without slowing down, the camera charges directly toward that figure.
1–2s
The camera doesn't gently push in—it slams forward.
In less than one second, the image goes from "recognizable as a person" to "the face fills the frame."
The final frame lands on a three-quarter profile rather than a frontal view.
Lips, nostril, and cheekbone are all visible.
Critical focus locks onto the eye.
Camera: Ultra-wide to extreme close Probe zoom. Extremely fast one-direction push. No transition. No easing.
Sound: Wind grows rapidly louder during the approach, then cuts almost completely silent at the moment of impact.
Only faint breathing remains.
Tiny grains of sand shift with each breath.
Final Frame: Three-quarter profile. Eye in sharp focus.
Shot 2 — Slow Motion: The Face (2–6s)
Duration: 4 seconds
Aspect Ratio: 2.35:1
48 fps played back at 24 fps. Probe extreme close-up.
The face completely fills the frame.
Harsh side backlight creates strong contrast.
No fill light.
No softening.
This is exactly how a face looks under brutal desert noon sunlight.
Skin
After thirteen days of dehydration, the skin is severely desiccated.
It is not smooth.
It is cracked.
Fine fissures spread across the face like dried mud.
Deeper cracks appear over the highest part of the cheekbones.
Shallower fractures cover the cheeks like sun-baked clay.
A thin layer of white mineral residue coats the skin—
salt crystals left behind after sweat has completely evaporated.
Under the backlight they shimmer almost imperceptibly.
Lips
Three vertical splits mark the upper lip.
The deepest one has already scabbed over with dark brown dried blood.
The lip edges are peeling like old paint.
One flap of skin hangs loose, trembling subtly with every faint breath.
The lips are dark purple-brown.
No healthy pink remains.
Eyes
The whites of the eyes have yellowed.
Dense blood vessels are visible.
The pupils still track focus.
Alive.
Still looking.
That is all.
The eye sockets are deeply sunken.
The shadows beneath the cheekbones are nearly twice as deep as normal.
Each blink is painfully slow—
lifting the eyelids looks like raising a heavy weight.
Action
The lips move almost imperceptibly.
The character is not speaking.
The throat instinctively attempts to swallow—
but there is no saliva.
The Adam's apple rises slightly...
then stops.
An unsuccessful swallow.
The head drops forward by a single degree.
With visible effort, it lifts again.
Camera: 100mm macro. T1.4. Extremely shallow depth of field. Locked-off shot. Harsh side backlight.
Sound: Slow-motion breathing.
Every inhale feels like completing an enormous task.
The faint scraping of sand across dry skin is amplified and clearly audible.
Final Frame: Eyes open. Focus intact. Lips closed. The Adam's apple has just settled.
Shot 3 — The Scorpion Enters (6–9s)
Duration: 3 seconds
Aspect Ratio: 2.35:1
Single continuous shot. Low-angle close-up.
The scorpion occupies the center two-thirds of the frame.
In the heavily blurred upper background, the person's chin and lips remain barely recognizable.
Distance between them:
approximately 25–30 cm.
They face one another.
Scorpion Description
Light golden-yellow.
Almost beeswax-colored.
Semi-transparent throughout.
Under direct sunlight, faint internal structures are visible through the abdomen.
Its body is full and healthy.
Its swollen abdomen contrasts sharply with the nearly dying human.
The pincers are slightly open.
The stinger is raised in a defensive posture—
but it does not attack.
The exoskeleton carries a subtle wax-like sheen in the side backlight,
like carved translucent jade,
or living amber.
It never moves.
Action
The scorpion remains motionless.
The blurred lips above tremble faintly with breathing.
The scorpion still does not move.
The camera slowly lowers until the scorpion dominates the frame.
The tiny hairs on its pincers become perfectly readable.
Camera: 85mm. Low angle. T2. Locked-off with subtle focus adjustment toward the front legs.
Sound: Barely audible wind.
The person's breathing remains distant and intermittent.
Final Frame: Front-facing semi-transparent scorpion. Motionless. Stinger suspended above the frame.
Shot 4 — Hand Digging into the Sand (9–11s)
Duration: 2 seconds
Aspect Ratio: 2.35:1
Single continuous macro shot.
Extreme close-up of the hand.
Centered.
Viewed at sand level.
The fingers are bent downward like claws, gripping into the sand.
Details
The skin on the back of the hand is cracked to the same degree as the face.
Old abrasions have already formed scabs.
They are thirteen days old.
Sand is packed beneath every fingernail.
The nails themselves have darkened from prolonged exposure and lack of hygiene.
A clear tan line circles the wrist.
The skin above the sleeve line is roughly two shades darker—
burned by thirteen days beneath direct desert sunlight.
Action
The fingers slowly pull forward,
leaving a narrow trail in the sand.
The body is crawling.
Not with the legs—
only with the fingers digging into the sand and dragging the body forward.
Movement is painfully slow.
Sand pours between the fingers.
The action completes one full cycle—
grip...
pull...
drag...
stop.
Camera: 100mm macro. T2. Locked-off. Focus fixed where fingers contact the sand.
Sound: Fine sand slipping between the fingers.
Extremely delicate.
The kind of sound audible only in complete silence.
Final Frame: Hand resting in the sand. Fingers half-curled. Fresh drag mark visible.
Shot 5 — Eye Contact: Human and Scorpion (11–14s)
Duration: 3 seconds
Aspect Ratio: 2.35:1
Single continuous shot. Dual-subject composition.
Low-angle wide composition.
Left third:
the person's face in profile.
The cheek is almost touching the sand.
Right third:
the scorpion faces the person.
Distance between them:
approximately 25 cm.
Behind them:
the desert stretches endlessly beneath a bleached midday sky.
Human and scorpion exist on the same horizon.
Action
The person looks at the scorpion.
Not fear.
Not anger.
It is the expression that exists beyond emotional exhaustion—
the look of someone too depleted to react.
Only seeing remains.
The scorpion does not move.
Over the course of three seconds,
the person's eyelids sink slightly,
then are forced open again.
The scorpion raises its stinger by the smallest measurable amount.
Camera: 35mm low-angle wide shot. f/4. Locked-off. Both subjects remain equally sharp.
Sound: A faint distant wind.
The world beyond these two beings feels as though it has stopped.
Final Frame: Human and scorpion. Equal distance. Alone in the desert.
Shot 6 — End of Act 1: Overhead Pull-Out (14–15s)
Duration: 1 second
Aspect Ratio: 2.35:1
Single continuous shot. Rapid overhead pull into black.
The camera suddenly rockets upward from the previous low-angle composition.
Within one second it reaches a bird's-eye view.
The desert becomes endless.
The human is reduced to a tiny dark speck.
The scorpion is almost invisible.
From this height,
their 25-centimeter separation becomes meaningless.
Action
The camera never slows.
It continues climbing until the person nearly disappears into the scale of the desert.
At the highest point—
cut to black.
Camera: From a 35mm perspective to an ultra-wide aerial drone view. Straight vertical ascent. No easing.
Sound: Wind rapidly intensifies with the climb.
On the final black frame—
absolute silence.
Final Frame: Black.
Human.
Desert.
Scorpion.
End of Act 1.
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Rhythm Overview
Shot 1 | 0–2s | Desert sweep → violent push into the face
Shot 2 | 2–6s | Slow-motion close-up revealing thirteen days of dehydration
Shot 3 | 6–9s | Semi-transparent healthy scorpion enters, perfectly still
Shot 4 | 9–11s | Hand claws through sand, still crawling
Shot 5 | 11–14s | Silent eye contact between human and scorpion
Shot 6 | 14–15s | Rapid overhead pull-out → cut to black
Total Duration: 15 seconds
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Narrative Core
The person is not dead.
The scorpion has no intention of helping—or harming—them.
The desert does not care.
You can use it to create any video you can imagine!
Prompt:
Cute Adventure Story A stylized 3D animated fantasy adventure with a cute brave young explorer, big expressive eyes, small backpack, colorful outfit, magical forest environment, playful cinematic lighting, high-quality 3D animation, charming family-friendly tone, exciting