@SrileXR This is utterly FANTASTIC!
I only played it on my phone, but it had a great driving 'feel' AND has a track editor!
And it ran buttery smooth.
How very very very awesome!
ππ
@benz145 Working on a webXR VR fitness game (https://t.co/K9N9ZHZ8Dm) designed by Olympians, building the Open Metaverse (https://t.co/hoCPsYguj7) and admiring the engine advances of https://t.co/NK22avysBX - there's still so many uncharted possibilities to come!
@benz145 I was engrossed by Half-Life 2 when it came out. Also I played a lot of Mechwarrior 4. Also Homeworld.
All these had a sense of world and story that reached beyond the gameplay.
@benz145 I feel that MR experiences are intrinsically tied to the user/player's physical space - and the sheer variety of these spaces pose a tricky foundation onto which a game has to be built. VR is able dictate all visual elements, which helps predictability and immersion.
@MetaQuestHelp The problem is only intermittent. So the controller will be working just fine then suddenly, the controller stops sending data, causing hands to freeze. But then resume when controller is slightly rotated back.
Other times webxr immersive sessions start with no controllers found
Hey @MetaQuestVR - I'm getting intermittent loss of tracking on my Quest 3 controllers. Even with new batteries. Sometimes moving the controller loses tracking, other times going into a webxr immersive session detects no controllers. This happened across multiple
#quest3