@tyrano_com on my last model I made the head a separate PSD from the body so it could have a higher quality (and to reduce lag while drawing). I think it's a bit easier to draw when things are in the right spot...
After i saw this tweet i felt compelled to make a fork of it that removes all the garbage, so you can use the
app freely without fear that the developer can get notified and jump on your stream and do whatever
the link of the git is on teh replies so you can download it, but if you are curious about what it did:
* there was a hidden “!screm” command that only works for the dev’s twitch account.
if they type it in your chat they can grow/shrink your avatar, set your height, randomly resize you,
make you walk/jump/spin, and do random movement for however long they want
* same command can start a fire sale on your channel point rewards, up to 100% off, even if you had fire sale turned off.
This only works for the redeems you made with his app. This means that, the developer could go to your channel, and essentially
remove the price tag of your channel points at will, leaving it at 1 point price, which is basically free, so anyone could reddeem
anything they wanted off your channel.
This works on everyone’s stream except one hardcoded channel, this channel's Id is stored as 817261183.
The ID belongs to someone's t witch channel "mistythecanine", i don't know who this is but i felt worth pointing out for
full transparency. all of this is gone for course.
* every time you went live, the app sent your twitch name and channel link to the dev's server, and keeps pinging
it every hour you are live. the readme said you can turn it off but the setting is hardcoded to stay on, so that was
just not true
* every time someone used the world command in your chat, it sent the world and creator id to the dev’s server.
it also pings that server every 10 minutes while the app is open. can’t be turned off, this is also removed so it
does not let the original developer know what world you are on and if you are still there
* ko-fi tips go through the dev’s server by default, including the supporter's name, amount, message, and your ko-fi
verification token. The develorper states that this is just to make the ko-fi funcitonality work. This is technically true.
* You cannot get the ko-fi functionality work without a relay server inbetween, that passes through him, and gets the transaction
across, at least as far as i'm aware there is not a way to do this without setting it up locally and so on, so i decided to
give you a warning that if you are using this functionality you are using the original developer's relay server and
they will know a ko-fi transaction was done, even though they claim they will do nothing with this, i feel like transparency
is needed and up to the people to decide.
All this is addressed in my forked version of it, to make sure you don't get confused, i changed the color and logo so you can
be 100% sure you are not using the tapped version
I have personally not tested the features because i have no way to since i don't have anything vrchat wise set up, i just
removed garbage, but if you want to try it and there's something that doesn't work we can take a look, this is just not my field
but i felt at least contributing to this so the original functionality can be used by anyone without fear, link in replies!
I finally released VRCFluid: my boundless, high-quality SPH fluid simulation for VRChat worlds! 🌊
Up to 1M particles, simulated on the GPU which works without compute shaders!
My demo world: https://t.co/XCN3M2Bczz
Booth page: https://t.co/d9oHVHlqUU
Open Source SLAM Tracking for the Bigscreen Beyond is here!
Now you don't need base stations to enjoy the Beyond in 6 DOF!
This is perfect for people who have issues with base station tracking or just want something simple for their sim rig.
Best part: it adds less than 16 grams!
lately the cutout variants of the shader i use appear invisible in the editor... i tried reimporting but it didnt help. still looks fine when uploaded though. very annoying, but atleast its still okay in game
✨ All New 2026 Version of my VBridger reference head is available now!!✨
This new edition uses warp deformers (yes it's so worth it) and symmetry for improved mouth shapes!
🔗👇
@shinyflvres most of my avatars were uploaded when we had SDK 2.0, which had no toggles, so every variation of an avatar had to be a seperate upload
for example: