@Ballinghampter I am pretty sure this is an animation specific thing. They would often cut details and focus on character silhouettes, especially for fast moving objects that only occupy a few frames. I would not read to much into this personally. But if you are after a rant...rant away I guess
@pathofexile This is really cool thanx. On a side note for POE2, Would you be able to seperate the icons that show passive points for league trees onto their own colour coded icon at the bottom? Would be a welcome QOL update in my humble noob opinion. Thanx for the great work on both games.
@pathofexile Could you add to the campaign : revealing the entrance to Menagerie on your map when you have defeated the Chimera. I had to full clear the zone and only realize afterwards that there was a narrow coridor further in. Would be much appreciated.
@pathofexile Would it be possible to get the full Character view next to the cosmetic menu to the left, similar to what there is on the character selection loading screen before you load in, so that you can see what the cosmetics/vfx you are applying looks like on a full character model?
@sproutheals Try some courses from https://t.co/ichX8om7jf and https://t.co/tx0h69nkKT (just check that they have english audio or whatever you prefer). They are usually cheap and you can get a good preview / feel for what the course covers. They are usually short and concise
@imalicenine Yeah I dont know why they did not give out weapon skins rather than this weird 2 tone recolours. Even the purple they used on those would have made a great weapon skin colour.
@OWCavalry A would have personally preferred to have that purple colour as a free weapon skin for all heroes and some way to earn some mythic prisms rather than what we got. Even the community skins are just shop skins. I dont see the point of these at all. Only the doodle stickers are cool
@6luelights I hope its the guy that keeps dropping his gun in the Kiriko short that is in the Mashimoto gang. Same guy from the Dragons short. He has main character energy. His primary fire can be dropping his gun to fire in a random direction LOL.
@toxifix I honestly thought at some point they would give us a hideout in watchpoint gibraltar where you have a room you can decorate with all these stupid souvenirs as trophys. But no they just exist as fillers for the BP. They could honestly just shorten BP by 10 levels & leave them out
@NeverSinkDev Skill and support reworks that remove the conditional requirements in order to functions (such as parry). Less reliance on weapon power to dictate player power. In game auction house would be stellar. Probably getting Act 4 but would love all 6 Acts so no more cruel versions req.
@TalkativeTri You should take a look at Torchlight Infinite's in-game Trade House (Auction House / Trade System). I quite like their system and tools for searching the market. I think something similar could work quite well in POE2 perhaps.
@NeverSinkDev I would add a this black outline to the white glowing elements so that it matches the aesthetic of the other items. Visually its the only thing throwing me off. The first two might have more flexibility in portrait and landscape view.
@pathofexile This might be a noob problem but is it possible to get a skill gem that allows you to AOE parry so that you can at least use the skills that work off parry on the 1 in 10 monsters that run towards you but its the one in the back that gets parry applied. Would be cool to test.
@HoshizoraTTV It would actually be cool if they went back and added some more customization at a later date. Could be simple as new hair styling, tattoo or armor on shoulder styles. Best would be if you could choose a dragon style and they added two more options.
@VentureOW2_ If you listen to enough interviews you would realize that a lot of it is not planned that way. All the feedback they are getting now about what people want and like only applies to future content. Some of these have been planned out more than a year ago. Its not on purpose
@NeverSinkDev Interesting. Only way to try it is to test it. I would like a discount mechanic for large respects, where every 5 to 10 point grants a discounted rate if respecting more than 10 points in a single instance. Maybe like 8-10% extra discount per 10 points ( or 4-5% every 5 points)