π’ Our new paper GaVS β 3D-Grounded Video Stabilization is out!
Key idea: feed-forward Dynamic Gaussian Splatting + test-time optimization
Robust, consistent, and cropping-free πΉ
π₯ Project: https://t.co/88XWoJozKn
@youzn99@stam_g@SiyuTang3 Dengxin Dai
#SIGGRAPH25#3DGS