A Quick Recap for Adventurers Who Missed Our First Live Stream! 👀Catch up on all the key highlights at a glance!
🛠️ Key Improvements & Issue Resolution Plans
📌 A Fundamental Solution to the Stamina Shortage:
The dev team fully understands and agrees with the Stamina shortage players are currently experiencing. Coupons are only a temporary measure — we will not rely on coupons alone. A fundamental structural improvement is already being worked on, including a review of ways to expand resource acquisition sources.
📌 Fairness Between Soft Launch and Global Launch Players:
We recognize the gap between existing and new players. To ensure a fairer experience and avoid frustration, ranking groups for Alliance Raid and Descent Raid will be separated and managed accordingly.
📌 Graphics & Optimization Improvements:
To address blurry outlines and jagged “stair-step” artifacts, anti-aliasing using a TAA workaround method will be applied in the Version 1.1 patch, resulting in cleaner-looking character models. Freezing issues on Android devices are currently being tested and investigated to identify the root cause.
A dedicated PC client is also in preparation following mobile stabilization. It is planned for release within this year at the latest, or as early as within 3 months.
📌 Monster & Character Systems:
We are considering increasing the amount of Monsters distributed so players can experience Monster acquisition and Fusion more frequently.
New characters whose Pickup Recruit period has ended will be added to the Normal Recruit pool the following month.
(Our goal is to continue keeping character power inflation under control.)
📅 New Content & Update Schedule
📌 Regular Patch Cycle:
Major content updates will take place on the 1st of every month, with important bug-fix patches provided around the middle of the month. New characters are planned to be released at a pace of approximately one per month, in line with the nature of a character-collection game.
📌 Next Week’s Update:
A Nina Rotation Pickup Recruit will open next week, with detailed patch notes coming soon.
📌 End of This Month — Swimsuit Update:
Two female Swimsuit characters and a new Swimsuit Story Event will be added. One of the two characters will be obtainable for FREE through a Check-In Event. 🎁She will not be a limited character and, like Heidi, will be added to the standard pool after the event ends.
📌 In-Game Content Schedule
Alliance Raid:
Held regularly on the last day of every month.
Descent Raid:
New bosses will be added every 2 to 3 months.
Starting with next month’s version, a new Descent Raid Ranking Battle (Infinite Mode) will be introduced, allowing players who reach the end to compete against one another, along with new ranking rewards.
📌 Long-Term Roadmap:
We are currently reviewing plans to introduce Roguelike content and PvP within this year, focusing on randomness and strategic decision-making rather than simple stat checks.
Instead of following a conventional hero’s-journey structure, the story will unfold by visiting different regions each month — such as the High Elf region and the Land of Giants — so that no characters are left behind or overlooked.
We are also planning a real-time AI chatbot system that will allow Adventurers to interact with shop NPCs, characters on the main screen, and more.
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🎁 Global Launch Celebration Surprise Coupon #8!
Adventurers! The Star Sailors team deeply understands the frustration of running short on Bulging Mushrooms…🥲
(Come on, mushrooms, sprout a little faster for adventures…! 🌱)
We’re actively discussing fundamental improvements with the development team!
In the meantime, we’re delivering a surprise coupon filled with our apologies and affection, hoping it gives your adventure a little boost tonight! 🎁💌
- Coupon Code: KAIRASGIFT
- Coupon Reward: 5 Bulging Mushrooms
- Valid Until: July 13, 14:59 (UTC)
📍 Please Note
-Each coupon can only be used once per account.
-Rewards sent to your mailbox will be deleted once their storage period expires, so please make sure to claim them in time.
#StarSailors #TurnBasedRPG #JRPG #NewGame