Been quiet for a while...
Very soon, @destinydooby and I, with some help from @kunjora, will be releasing a big showcase video covering Five, Okinawa and more...
Join our new Discord server to receive updates first: https://t.co/zztCr0QWVu
This is balanced so that you would have to kill around the same amount of zombies to reach round 1000 as a standard 255. And you can continue even further up to round 65535 (please don’t reach this, go outside)
A little more on uncapped rounds…
Daybreak is very easy to reach round 255 due to the zombie health and zombies per round cap. The reason these caps are in place are to make any weapon viable on a high round, even without AATs. But also to encourage players to go for them.
Uncapped Rounds
To further encourage high rounds, the round cap has been increased to effectively remove the round limit. Now the only thing stopping you is your imagination... or the game crashing.
How high can you go?
With the recent update, the zombies per round cap was increased from round 35 to round 50, after this 249 zombies will spawn every round in solo. This will make it harder to reach 255 but you can now continue past that point.
@BennDoesStuff In terms of custom maps, from the leaderboards it doesn’t seem that many people are reaching 255 on any custom map so a release would need to come with some variables to adjust to make it easier to reach.
@BennDoesStuff However, these are things we could track and manually set with each round.
In terms of a mod, I don’t know if this is something the high round community would even want as it would only be available on pc and they wouldn’t be able to run their own custom mods on top.
With the 4th anniversary of Daybreak, and the map recently passing 500k total unique subscribers, I'm releasing an update to further polish and improve the experience.
🚨 AVAILABLE NOW! 🚨
🔗 LINK ON PROFILE! 🔗