@GamesOjh@Jonathan_Blow I think I disagree, personally. Perhaps it is is more work to create the system itself, but the time it takes balancing/curating various regions around the world with different enemy difficulties outweighs just doing it procedurally
Finely Diced is my love letter to my time as a chef, I'm trying to make a game that is authentic to my experience.
So I added the ability to complain when you see the bill
@acabelt@zander_supafast To my mind, the X button is for when you've accidentally clicked on whatever option brought up the modal and your response is "I don't want to engage with this, make it go away without changing anything"
announcing Toy Jam #1! starts oct. 4, ends oct 13th.
Toy Jam is a gamejam where instead of making games we make toys. games are something you *play*, while toys are something you *play with*. more info in attached picture. link to jam in replies.
#indiedev#gamejam
@ptychomancer I've always wondered what your process is like for writing these. Do you start off with a basic sentence structure and then just keep iterating over it with the thesaurus until it has the authentic Qud feel?
Head over to https://t.co/0yQMRbsiSQ and check out all the dope ass games!
Shout out to @BalatroGame and @DnDG_game, both of which are available in a bundle with Luck Be a Landlord!
Make sure you head to the demo section and give the new version of Finely Diced a crack
#TinyTeams
It's ONLY 10 DAYS 'til Tiny Teams 2024!
We're bringing you the best games you've never heard of from the tiniest of teams!
Streams, demos, and discounts on indie gems ALL WEEK from Aug 8th-15th—get ready to discover your new indie obsession 😍