Finally got something to show - we're working on a new 3D library for React Native! 👀🧊
👉 Powered by native Graphics APIs (Metal/Vulkan)
👉 Full control over rendering in JS
👉 120 FPS rendering on a Worklet Thread (no lags!)
👉 Supports hotswapping .glb/.gltf models
We're about to offer 3d transforms in RN Skia. Now, I would like the blur value of the pixel to be based on the z coordinate. That should be doable, right.