@marvelvscapcom Thank you! Please note that the Patch Notes web page incorrectly references XvSF version "964001".
I hope that at some point the MvC2 audio bugs, such as Sentinel's Death and Injured sounds, can be fixed. :)
@WearTearRust@FGMonkeyBizness Whose control is it under.........? Seems like it would be ideal to transfer the content to some new controlling entity. Who needs what to make that happen? :\
@lemagicdude@NKIvideos@marvelvscapcom We also know that Sentinel (Pl34) sound cue 00 (death) was "Unit / Destroyed", and cue 01 (light injury) was "Damaged". In the Collection, cue 00 is accidentally "Unit" and cue 01 is "Unit / Destroyed". It would be nice if they could run a pass over the audio. :)
@DrFatbody Yep, much easier now. The gist of what you're doing is here: https://t.co/1JLId6P6Xp . I'll add a page on that by Saturday to the Combomasher guide. :)
@viri_maridian OK, updated https://t.co/tld2FczsB8 with the fix for that issue. You need to start with the original Arc: once you've extracted that once, everything should work as expected with further color mods. :)
honey wake up the new combomasher guide just dropped. :o should be pretty easy to follow. been playing on Steam: it's been great. :)
https://t.co/V7FmNaVRXG
@whatarebadwords You're welcome: it's a great community and Capcom has been great to us, so if I can help Capcom and the FGC succeed even slightly more I'm pretty happy to do so. :)
@viri_maridian Sounds good: I'll note that for now in the guide. There's a lot of moving parts right now and a lot of things to look into. The loader style might be our best bet here for non-MvC2 games. Right now I'm focused on DTPK/SNGW and DC->Steam. :)