I’m a hobbyist game developer with a full-time job in sheet metal fabrication. I'm known for my work in SCP Unity and, more recently, the AM2R Community Updates
@pog The game just needs to encourage being a flippin team. If the game could be more centralized around the team fight, and get players to effectively communicate strategies stuff like this would not be needed
Dark Souls did something amazing that most great series can’t do these days.
It ended.
Before it could be milked, before it could run itself into the ground or regress any of the world, characters or ideas. It told its story and ended on a high note.
I wish more series would lern this lesson but unfortunately, if a franchise ends you can’t make more money off of it and that’s all companies care about.
The keen-eyed among you will note that our launch trailer featured a mysterious figure at the end of it....
We are excited (and very sorry) to show you SCP-096, who has made his way into Chapter 02!
We are super proud of his sequence, and the feedback on it has been amazing! Thank you to everyone who has played and given us your thoughts, and we can't wait for what's next!
Grab Chapter 02 here: https://t.co/yVzvNmNRpJ
Oh, and you can probably ignore that screaming too...
#scp #scpfoundation #scp096 #horror #gamedev
Open-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'
Many submissions contain nonsensical code changes, fabricated test results, and overly verbose descriptions typical of LLM output.
Reviewing every new contributor's PR has become extremely time-consuming and demoralizing.
Rémi Verschelde stated they may not be able to sustain the current level of manual vetting much longer.
And here we are, folks!
"The Brutes shall pay for the blood they have spilled."
A piece entirely dedicated to the Arbiter!
What do you think?
Take care, guys! See you soon!
#Halo#HaloSpotlight#art#NoAI