Utgrom tested a muscle contraction effect in Blender using normal maps instead of traditional rigging, applying a technique often used for VFX to character animation. 💪
More details: https://t.co/Rdd3HSZSId
#b3d
We’re opening enrollment for the winter session of “Basics of 2D FX Animation” intensive course, starting in early February.
Details:
https://t.co/vUy7qFWlae
#rtfx#2DFXbasicscourse