Honestly, i tried sensultra for funsies cuz i heard the prologue is WILD wild (also my first bl mobile game), but i ended up loving the plot and characters 🫠🫠🫠
Thank you all for your continued support and love for SensUltra.
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While the major rework is in full swing, we'll be releasing select features and updates ahead of schedule. Below is a preview of the upcoming update schedule—tap the image to view the full schedule.
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As the major rework involves a significant number of changes, there will be no new events or limited Manifests in the meantime. We sincerely appreciate your patience and understanding, and thank you for waiting with us.
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#SensUltra #BL #Yaoi #BLGame
Dear Crossers,
I'm Howdy, the producer of SensUltra.
First and foremost, I'd like to express my heartfelt gratitude to all of you for staying with SensUltra and taking part in the Homecoming event together.
In our last Producer's Letter, we mentioned that SensUltra would be undergoing a major rework. We began discussing and working on it right away, while launching our second event, the Homecoming, at the same time. We're well aware that SensUltra still has plenty of room for improvement, from the main story experience and battle controls to character interactions. We would rather not keep releasing new events while leaving these long-standing issues unaddressed.
With that in mind, after careful consideration, we have decided to shift our development priorities and devote more resources to the major rework. This means that for the next 2 months, we will be suspending the release of new events.
We know that for those of you who have been looking forward to new events and stories, this isn't the news you were hoping for. We sincerely apologize, and we want to be upfront about the reasons behind this decision.
That said, suspending new events doesn't mean the game will stop receiving updates. During this period, we will continue with monthly updates, gradually rolling out select features and minor events until the major rework goes live. Here's an overview of the features and improvements we're planning to work on during this period:
[Between Scenes]
We will be introducing a new type of challenge called Between Scenes, presented as short character skits. These stages will let you learn more about each character's story with Cyan, offering glimpses of them you won't find in the main story or their personal side stories.
[Cyan's Outfit System]
Cyan's outfit system has been part of our existing plans all along—and hearing how eagerly many of you have been anticipating it, we have decided to fast-track its production and release! Alongside it, we'll also be launching a system to collect and showcase Cyan's outfits.
[Awaken niA]
The helper system provided by Jagal is getting an update, too. The search range will expand—beyond intelligence, it will now be able to gather more interesting info as well. You'll also be able to invite other Crossers to join in, making the experience even more fun.
[Home Screen & UI/UX Improvements]
We will be rolling out a series of UI/UX adjustments and improvements to make the overall gaming experience smoother. Beyond the Home Screen, other features will receive functional adjustments as well—including the addition of a speed-up function for Wandering Manifests. UI/UX optimizations will continue all the way until the major rework launches.
Beyond these, we'll also be releasing the Guild system, a Rerun of the Unfinished Days event, new Border Watch rotations, and other exciting features and gameplay improvements during this period.
And there are even larger, more time-intensive adjustments currently in full swing:
◢ The main story, which we know matters a lot to most of you
◢ Enhanced Realm interaction experience and visuals
◢ Battle control and visual effect optimizations
◢ Battle difficulty and experience improvements
◢ Development of the Christmas event
◢ Other existing feature improvements and new feature additions
Thank you to every one of you who has stayed with us. We will keep pushing forward to make the story of Cyan and the others more vibrant and epic. The major rework marks a new beginning for SensUltra, and as a token of our gratitude, here is a gift code:
L3X7E7R482B2P5NJ
Valid Until: 2026/10/31 23:59 (UTC+8).
We hope that everyone can immerse themself in the world of SensUltra and enjoy every moment of it.
Sincerely,
The SensUltra Producer and Team
#SensUltra #BL #Yaoi #BLGame
@themiscarnival Omg yes, i think it's the first bl mobile game i've tried and i just fell in love with it. Was actually surprised how i got immersed into the plot i reached the latest ch in just 2 days
These devs who use A/I for their bgs need to learn from mysme cuz like it didn't need to be TOO perfect and jaw breaking but it's iconic enough that one glance you immediately knew what game it is. Appreciate human made bg arts too, it actually helps with the game's identity
I've been playing bl games on phone recentlt (kinda tried a lot) and so far, the only games that I haven't seen used ai for their bgs are nu:carnival and sens ultra.
It's so sad cuz the art and rigging in Godly Love is so fcking good but when I immediately saw the bg arts I'm just :/
I tried to doubt it but honestly seeing the contrast on how HD the characters are compared to BGs are already sus cuz why is it grainy?
I've been playing bl games on phone recentlt (kinda tried a lot) and so far, the only games that I haven't seen used ai for their bgs are nu:carnival and sens ultra.