Building a data center costs $10M+ before a single workload runs.
Cooling. Power. Land. Maintenance. Staff.
A decentralized network skips all of that.
Community-operated GPU nodes serve compute on demand no buildout required.
Infrastructure that scales with demand, not with budgets.
Centralized clouds process everything in a few locations.
That means high latency, high cost, and single points of failure.
Edge compute puts processing closer to where it's needed.
YOM's distributed GPU network already does this across countries.
Gaming workloads today. AI inference on the same rails.
This week we asked one question: why did cloud gaming fail?
The answer was simple. The hardware was too far away.
We covered the problem, the architecture, the operators, and the token.
https://t.co/fGVltFTpbR
NANO is YOM's dedicated hardware device.
Plug in. Connect to the network. Start serving compute to players in your region.
Built for one job. Does it well.
https://t.co/h3PT38pJZL
YOM 🤝 WALTER
YOM was built to power experiences not just infrastructure.
Today, we are taking a step closer as we announce a partnership with Walter.
To support Walter ;
Follow on X - @walter_onscreen
Like the tweets and Repost.
P.S Stay tuned for more Walter teasers 😎
Someone pays to stream a game. That compute has to come from somewhere.
It comes from a node operator a person running hardware on the network.
$YOM is what moves between them. Not speculation. Utility.
More streams → more compute needed → more operators → better coverage.
That's the loop.
https://t.co/fkSwG4Y4de
Most networks scale by building bigger. More servers. Bigger warehouses. Higher costs.
YOM scales by going smaller.
Nano nodes. Lightweight. Distributed. Close to the player.
No massive infrastructure required. Just hardware that's already there, already online.
Small nodes. Real impact.
https://t.co/jm6J9jlKZ8
Nano just got an upgrade.
More robust design, improved durability, and clearer setup instructions.
Built to make onboarding smoother and the experience better for every node operator.
https://t.co/h3PT38pJZL
Thousands of gaming PCs. Already built. Already in homes. Already online.
No data center needed. Just a network to connect them.
That's DePIN. Distributed hardware doing real work.
YOM is applying it to cloud gaming nodes close to players, not on the other side of the world.
Learn how it works.
https://t.co/EvAydwgc0G
Somewhere, a billion-dollar company built a data center to stream games to your city.
It still adds 80ms of latency because it's 3,000 miles away.
Centralized cloud gaming has a ceiling. Physics put it there.
We're building around it. Edge nodes. Close to the player.
Click. Play. That's it.
https://t.co/EvAydwgc0G
Somewhere, an RTX 4080 has been sitting idle for 21 hours today.
It's powerful enough to render AAA titles in real time.
It's doing nothing.
YOM is building the network that puts that hardware to work streaming games to players nearby.
Node rewards vary based on utilization, uptime, and demand.
https://t.co/jm6J9jlKZ8
Some projects end at launch.
For YOM, TGE was Day 1.
The network is live. Nodes are serving. Sessions are streaming. And $YOM is doing what it was built for settling all of it.
For a decentralized network, this is just the beginning.
Cloud gaming has a problem nobody likes to talk about.
The data center serving your game session might be 500 miles away. Light itself can't move that distance fast enough for real-time interactive 3D.
It's not a software problem. It's a geography problem.
That's why YOM was built differently local nodes, real-time routing, sessions served from the closest available compute. Distance is the bottleneck. We removed it.
For a decentralized network, this is the starting point.
Most things in crypto happen loudly.
This one happens quietly.
Every time the YOM network is used, the settlement contract burns a part of $YOM. Automatically.
No announcement. No event. Just usage, doing its thing.
https://t.co/3xC4VJqSsc
A player presses play in Lisbon. A node responds in Warsaw. Neither knows the other exists.
The network measures the work. Settles it in $YOM. On-chain. In seconds.
Two strangers, one game session, zero trust needed.
https://t.co/3xC4VJqSsc
YOM is one of five companies joining the Gaming Founders Circle a new program from @discord and Techleap, in partnership with the Dutch Games Association.
A group of Dutch gaming companies. A direct line to investors, players, and the people building the future of games.
Honored to be in the room.
https://t.co/QhyRFODTwY