Today I released a fourth demo patch fixing/polishing things that you mentioned in your feedback, for which I'm deeply grateful! Thank you!
#indiegame#indiedev
The demo for Zenith Expanse is now live on Steam. 🚀
You wake up alone aboard the Whisper-1.
Two other colonists are still in cryosleep.
Before you wake them up, you’ll need to survive long enough to understand what kind of galaxy you just entered.
Wishlist + demo: https://t.co/GEoEi3OwFF
#indiedev #gamedev #indiegame
I gave Zenith Expanse to real humans. They told me: “Looks great, no idea what I’m doing.”
So I reworked the UI, rebuilt the onboarding, cried a little, and made a new trailer. The game is still trying to kill your colonists - but now it explains why. :D
#IndieGame#GameDev #ColonySim
Zenith Expanse public playtest is live. 🚀
For now, it’s available exclusively through our Discord, in the public-playtest-info channel.
Come break the game, confuse your colonists, and help me make the frontier slightly less deadly.
Discord: https://t.co/9Iwj6RMEgY
#gamedev #indiegame
The public test was meant to launch last week, but playtesting exposed one brutal truth:
“The game is great, but I keep dying and have no idea what to do.”
So I paused the release and rebuilt the onboarding from the ground up.
Less “epic quest chain”. More: do this, then do that. Here’s a sneak peek!
#indiedev #gamedev #spacegame
Colonists harvest resources. Workshops refine them. Traders haul them across star systems. Settlements set prices based on supply and demand. And now? Now you can bet on all of it. Stock market is live in Zenith Expanse! :D
#ZenithExpanse#indiedev#gamedev#colonysim#steam
These are the elements of Zenith Expanse that you can mod using the built-in LetMeCook modding framework. It all started with, "Hm... I need an easier way to add events or quests..." :D
#zenithexpanse#indiegame#indiedev#unity
The galactic diplomacy overhaul is finally finished! 🎉 Now it’s time for a little polish and then we’ll get ready for the demo release! I can’t wait for you all to see it! 😊
#ZenithExpanse#indiegame#gamedev#colonysim
The game stopped being a collection of features and started being a living thing - a new dev log is here:
https://t.co/s1zYpNy1zI
#indiegame#spacegame#steam
Your colonists will have emotional breakdowns and you'll have to decide if you're a good person or a good manager (spoiler: you can't be both)
#indiegame#gamedev#scifi#colonysim
Added a full audio system this week:
- Music crossfades based on threat detection
- Warp, laser & click SFX
- Priority voice queue ("Hostile contact" hits different)
- Combat intensity scaling
Small thing that changes everything.
#gamedev #indiedev #unity #spacegame
Project: Zenith Expanse just crossed 1,000 wishlists on Steam. Small milestone, but it means a lot for a solo project.
Next stop: demo.
#indiegame#indiedev#gamedev
Zenith Expanse now talks to Steam. Achievements. Cloud saves. Workshop mod support from day one - you can create your own quests, items, alien species and more. Rich Presence so Steam knows you're colonizing a desert planet instead of answering emails. One step closer to the demo (it's so close!) We're cooking. 🚀
#indiedev #gamedev
I finally built a proper page for Project: Zenith Expanse.
If you're into systemic colony sims where things can go very wrong, take a look.
https://t.co/V6pKlJzBKX
#colonysim#gamedev#indiedev
Every colony begins the same.
Very few survive the same way.
The official gameplay trailer for Project: Zenith Expanse is now live.
YouTube: https://t.co/qO3OQ9sca1
Steam announcement (with dev introduction): https://t.co/V5oqC4NbSo
#indiegames#indiedev#gamedev
Phew! The new relation breakdown tooltip is complete. I added family relations for the player's colony colonists. You can hire them, talk to them, or... terminate them. Your game, your rules, your consequences! :D
#gamedev#indiedev#indiegames
Every faction starts neutral. Every faction remembers.
The real question: who do you betray first?
PS. New Lechia GUROM! ;)
#indiedev#gamedev#spacegame
I spent mass of my time on something players might never notice.
Weather fronts. Wind patterns. Storms that roll across the planet.
Flora and fauna that react to it. Colonists that suffer through it.
And sometimes... something else notices you first.
#indiedev#gamedev #colonysim