@Beluba We are not against the for-profit nature of NBA2K as an entertainment product, but we wanted to let the team know that pushing shooting, animations, and badges to the extreme may not be the only path to market success. @NBA2K
@Beluba Games can be unrealistic only to a degree. If not, we have players who want to block 50 percent of layups and dunks and spam post moves on everyone. And they would have the right to demand to make defensive, physical plays just as destructive. There is no end to it.