@DragonifyDev If those are the moves that are STARTING combos, 99% of the time it is because they are used defensively (out of shield, roll, spotdodge, wakeup, etc.) But thanks for backing me up with that point!
Say you’ve never played Melee at a high level without saying it LMAO
Melee is a great, fast-paced game AND highly defensive. People’s tiny brains can’t keep up so they assume it’s a hold-forward, button masher extravaganza lol this tweet is actually so funny
Melee players hear that a game is defensive and assume that ive admitted that its also shallow and has a low skill ceiling.
Its like their brains cant comprehend a game where they dont get to hold forward all the time without being punished.
As someone who doesn’t play DBD anymore in large because a) the game is SO killer favored that it takes away all interactivity in the game, and b) the killer community plays the victim role at all times, I felt the need to dig this up. Just under 8,000 hours played btw