Then the team will all die, they arrive to a 1v4 and die and say “i really don’t think we should’ve done ‘x’”
Like BRO if you show up the moment something is called, like ACTUALLY drop everything, it can work. Not “let me finish our double sinner’s then I’ll pull up” SMH
I genuinely don’t think players understand how immediate your decision making and rotations need to be when a call is made in this game. They say “ok” but then finish their third consecutive jungle camp, grab a wave, stop at the shop, then waddle over and by that time it’s over
@Indiana_England This has already been proven in other videos to do the same on the highest difficulty. There is no difference, but nice try. The game is just slop, sorry you fell for it.
I’m not saying every game I play is particularly difficult. I’m not saying they all should be, or that others should only seek those out. But I just want people to accept this as another cutscene-disguised-as-gameplay slop title with “insert IP here” as the publisher’s only focus
Why? Because every time you defend this shit, this is what you get. You are paying $70 for an IP, mediocre graphics for the time, and no actual gameplay. I don’t care if this is “easy” difficulty. A game where you take your hands off the controls and still progress is not a game.
I am very excited about WoW Forever but I can’t hell but be sad about the consequences for TBC Anniversary. As someone new to the content entirely, I feel like I’m going to have an abbreviated experience because people will just leave the game. Guess I’ll get what I can out of it
Due to an issue affecting the game, we have disabled the following: Flashlights, Flash Grenades, Firecrackers, Appraisal, Dramaturgy, Flashbang, Residual Manifest, and the Nostromo Wreckage.
They will be re-enabled once the issue is fixed.
Kill Switch List 🔗 https://t.co/9BGwzSSl36