@ScrapMechanic Lemme test it befor you release it... or atleast some player with enough experience... not like the last times wher problems and problems was there... no joke...
( i also would sign a nda )
@ScrapMechanic
A Gameclient that uses a friend list bypass to crash games on load is running.
Connection handle: 3079440337, user: 76561199531536640
State: None -> Connecting
@ScrapMechanic
The Users TheGuy920 and unknown81311 created a Fake Steam Profil https://t.co/V615sSEL7T
and made a hack/virus
https://t.co/QZsdM8bdju
that try to crash clients via a connection try.
its allready happening on my game, luckly i set it befor to private.
Place Fix it
@ScrapMechanic I have a serious question. You said that you will release the update this year. But so far nothing can be seen or heard about it. This year only has 13 days left and I don't think you'll release it right before Christmas and New Year's Eve. So my question. When?
@ScrapMechanic I have a serious question. You said that you will release the update this year. But so far nothing can be seen or heard about it. This year only has 3 weeks left and I don't think you'll release it right before Christmas and New Year's Eve. So my question. When? Realy Now.
@kuba_ruto @Cappri1019@AriHour@tempestrage__@ScrapMechanic and maybe u inform yourself who i am. #17 years of Programming, 5 Years of Graphic Design, 11 Years of Engineering.
I Know Very VERY Well What it needs.
@ScrapMechanic One More Request for the comming Update.
Would it be Possible to make the Player Movment Input Relative to the Player Rotation and not Relative to the World Rotation?
Reason.
When a Player is "Upsidedown" the Inputs are Inverted. Left is Right and such...