Registration is open for our next Security in Times of Surveillance event taking place 26 June at @TUe_MCS https://t.co/z7sdmajJKo
Speakers include Martin Albrecht, Chloe Berthelemy, Rikke Bjerg Jensen, Thomas Lohninger, Bjoern Ruytenbert, and Carmela Troncoso
Major milestone forward for HyperDbg supporting #Linux.
We've made a major progress on porting HyperDbg to Linux (still a long road ahead). Now the HyperDbg SDK can be compiled with GCC for both user/kernel modes on Linux.
More updates coming soon...👀
https://t.co/kDf9BtRYCw
Slides and recordings for our @FOSDEM talks are up! Join an in-depth introduction into @HyperDbg 's features and internals, or find out what's the latest in anti-anti-debugging techniques and HV transparency for malware reversing:
https://t.co/gTcWqp7lWl
https://t.co/Wy6AHQCrK4
Curious about anti-anti-debugging techniques and hiding hypervisors from malware? Or simply looking for an in-depth introduction to @HyperDbg? Join @Intel80x86 and my @FOSDEM talks tomorrow:
https://t.co/gTcWqp7lWl
https://t.co/Wy6AHQCrK4
Apparently this issue is affecting others too. As we can't revert to older GH runner image versions, we will temporarily publish unoptimized release builds until MS pushes a fixed runner image. https://t.co/YBoViGFW5C https://t.co/FA0kerRJKR (2/2)
Visual Studio 17.14.X compiler versions introduced a compiler optimisation bug, causing severe issues on RPCS3 such as missing game audio.
17.14.9 fixes it - we expect this version to be available on GitHub next week.
This is why there have been no builds for the last 4 weeks.
We have received reports @HyperDbg's latest release shows unexpected behavior. As it turns out, this is due to a compiler optimization bug in Visual Studio 17.14.8 and 17.14.9. We have pushed a temporary workaround fixing the build. Thanks for reporting! (1/2)
I'm happy to announce that @HyperDbg v0.14 is released!
This version includes HyperEvade (beta preview), fixes Win11 24H2 compatibility issues, and adds multiple timing functions to the script engine (Special thanks to @0Xiphorus).
Check it out: https://t.co/27biDbzvDs
(1/3)
Curious about anti-anti-debugging techniques and hiding hypervisors from malware? Slides are up for ECOOP/DEBT 2025 talk where we present HyperEvade, our upcoming hypervisor transparency extension for @HyperDbg : https://t.co/dq4iLGB2nt (1/2)
HyperDbg v0.13.1 has been released. 💫
This version includes improved mitigations against anti-hypervisor techniques used to detect nested virtualization environments, along with various bug fixes.
Check it out:
https://t.co/3rsIefo0qv
HyperDbg v0.13 is out! 🎉
This version comes with a new command '!pcicam' for dumping and interpreting PCIe CAM, new anti-anti-hypervisor methods, improved MMIO scripting, plus lots of bug fixes & improvements.
Big thanks to @0Xiphorus & @AbbasMasoumiG.
https://t.co/DvImkyp4V4
@huibmodderkolk@huibmodderkolk Kleine opmerking over het onderschrift van de foto: dit is een overdekte open hal van het gebouw MetaForum, niet de aula van TU/e.
The first HyperDbg release of 2025 is out! 🎉
This version (v0.12) introduces commands for PCI/PCI-e device tree enumeration and IDT dumping, plus many bug fixes.
Huge thanks to @0Xiphorus, @reodus_, @binophism & other contributors!
🔗 Check it out:
https://t.co/OVuLIekfAY
HyperDbg v0.11 is released! ✨
This version comes with bug fixes, improvements, and two new commands for viewing Local APIC (XAPIC/X2APIC) and IO APIC.
Big shoutout to @0Xiphorus for joining the team for bringing PCIe support to HyperDbg!
https://t.co/lyMhKiq4g8
Incredibly honored to have won the @ACCSS_NL Best Cybersecurity Master Thesis award! If you're interested in Thunderbolt security, my thesis is available online here: https://t.co/MfwAsXrvcI @TUeindhoven @TUe_MCS#Thunderspy
The 9th Cyber Security next generation (CSng) Workshop supported by ACCSS and 4TU.NIRICT taking place in Apeldoorn! Young(er) brilliant minds are sharing their research results! More info: https://t.co/mgdXPv0KYH @CSng_nl@4TUFederation @ACCSS_NL