Frankly, I was always going to be into an early '00s-set management RPG about taking road trips, but I can't believe how good Keep Driving looks and sounds.
https://t.co/cNntJ30D4M
Okay, HUGE ANNOUNCEMENT TIME! ๐
Introducing the Thinky Games database - a treasure trove of incredible games you'll love to solve!
Start exploring: https://t.co/4det8fpLp1
A little known fact about working in games is that, when you have an eye test, your optician will basically rub their hands together and cackle in glee when you tell them your job
And for Alan Wake 2, I spoke to the team about how the new expansion weaves into the main game, its new protagonist, and those connections to Control: https://t.co/geK5lXlko0
For Xbox Partner Preview, I got to speak to Remedy not once but TWICE.
For FBC: Firebreak, we talked about how a legendary single-player studio goes multiplayer after almost 3 decades: https://t.co/qy9pxIMqfZ
Detectives, lower your magnifying glass ๐
The mystery has been unmasked.
You can resume your investigation: November 12th on PC, console and mobile.
https://t.co/QXQ5OF87Dt
Woke up to an email that Iโve been let go from Dot Esports and Gamurs this morning effective immediately. Iโve just bought a house and Iโm getting married next year.
So, Iโm looking for workโฆ. (RTs appreciated)
Warhammer 40,000: Space Marine 2 is a sequel 13 years in the making. We spoke to the creative director to find out how we got here - and how it could lead to more: https://t.co/bSFcyBaR9P
Space Marine 2 lives up to the expectations created by a 13-year wait for a sequel - I spoke to creative director @MocapVeteran about how you even begin planning a game like this.
...and asked if it means the wait will be shorter for a Space Marine 3.
https://t.co/guV8wzW3eV