Impact frames — are why anime fight scenes land so hard.
There's a Blueprint asset for Unreal Engine 5 that adds them to your game's attacks.
Combat feel is 90% timing and 10% particles, and most projects get that ratio backwards.
What's the best-feeling attack in any game you've played, and why?
#UE5 #gamedev
I just released my new Spider Walker addon for Blender, and its completely free!
It lets you create procedural walking animations for spider-like rigs — just move the body and let the legs do the work.
https://t.co/4mGSBDHB0v
Feel free to leave your feedback!
#blender3d