@mortivoree Gamedev here, first of all FPS games requires higher res textures or shaders. One step higher max Rez means 4x the data. Factor in all the weapon skins/variants + SP + MP and it all adds up. Another factor is the variation in content, Witcher is beautiful but less variation.
The problem is they are not addressing server issues with seriousness, they gave a generic answer. The ME servers are riddled with rubberbanding to the point of unplayable situation 30 Ping and lag like the ping is 500+. Absolutely unplayable!
The Siege AMA was such a great read. Some really great ideas in the pipeline. Its a step forward but the only way we will be truly happy is with action. I understand the difficulty that comes with development but we have already waited a long time for some of this stuff.
20 Things I've Learned (Or Had Confirmed) About Humanity During The 'Pandemic' (THREAD):
1/ Most people would rather be in the majority, than be right.
@AnneMunition@Doki_R6 This is exactly how I and a bunch of my friends feel about siege... Its just not the game we absolutely fell in love with anymore. Been with siege since year 1 but now its not the game it was
@_mattaix@BenMackay1 @ValorantUpdates @nitr0 Its not balanced when you get killed by a stinger player holding heaven in A Bind and you just peaked the teleporter at A Short...
'No Way Home' — a cinematic by Umer Memon, Nimer Vohra, and Muhammad Anzal (The Union). Made in Unreal Engine using Megascans. Inspired by Charles Bukowski. 🖤
Watch on YouTube:
https://t.co/Oc2AhsvYKP
#quixel#megascans#unrealengine#realtime#cinematic
Been playing siege since beginning of year 2, but specifically last few seasons have been just so off putting... All of my friends have left the game frustrated with its state.