@KirtOlson The one being chased by the sumo,, reads really good, even in small thumbnails. If you have a version without the main character being occluded, even better.
@GorkaGames Thanks bro! The waves is a custom shader graph, just several layers of gersner waves - the physics is trickier, lots of trial and error to make something that feels good. Splashes is a custom vfx graph, the vfx graph needs to implement the same gerner wave function.
@bourdonbapt That's kinda badass. I need to think of way the helmet comes on and off seamlessly when going above/under water. Air bubble that forms from the hat or some device maybe. Btw, what the hell is nintenbooks, I want it to be real.